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	<title>Comments on: &#039;The Hobbit&#039; Video Blog #10: The Premiere, and Where You Can See the Movie in 48FPS</title>
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	<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/</link>
	<description>read, discuss, learn: free film school for all</description>
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		<title>By: Razor</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-293277</link>
		<dc:creator>Razor</dc:creator>
		<pubDate>Wed, 02 Jan 2013 12:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-293277</guid>
		<description><![CDATA[I saw the 3D High Frame Rate version here in Kansas City in the AMC ETX theater with Dolby Atmos. First off, the Dolby Atmos sound was truly enveloping and amazing! I counted over 30 speakers. Specifically 9 on each wall and the rest above me. It was so dark I couldn&#039;t accurately count the ceiling speakers around the joists. The 3D seemed very smooth and was easy on the eyes. I noticed throughout the movie that quick character movement was sped-up and unnatural. I also noticed every stutter and camera rock from most panning shots. It just seemed that every little detail or error was vividly apparent. At 48 fps it was a real challenge for prop effects and the makeup was harder to hide. I liked the story and movie for the most part, but at the end of the movie I didn&#039;t hear a single person saying how awesome it was. The only crowd reaction we had was when the Dolby Atmos logo and sound theme appeared in the beginning; you heard a lot of oohs and awes over that. I think most everyone was in shock about how different and awkward the HFR was. I think a few people will say they love it only because it&#039;s new, but going forward I think the average person will be uncomfortable with and shy away from 48 fps.]]></description>
		<content:encoded><![CDATA[<p>I saw the 3D High Frame Rate version here in Kansas City in the AMC ETX theater with Dolby Atmos. First off, the Dolby Atmos sound was truly enveloping and amazing! I counted over 30 speakers. Specifically 9 on each wall and the rest above me. It was so dark I couldn&#8217;t accurately count the ceiling speakers around the joists. The 3D seemed very smooth and was easy on the eyes. I noticed throughout the movie that quick character movement was sped-up and unnatural. I also noticed every stutter and camera rock from most panning shots. It just seemed that every little detail or error was vividly apparent. At 48 fps it was a real challenge for prop effects and the makeup was harder to hide. I liked the story and movie for the most part, but at the end of the movie I didn&#8217;t hear a single person saying how awesome it was. The only crowd reaction we had was when the Dolby Atmos logo and sound theme appeared in the beginning; you heard a lot of oohs and awes over that. I think most everyone was in shock about how different and awkward the HFR was. I think a few people will say they love it only because it&#8217;s new, but going forward I think the average person will be uncomfortable with and shy away from 48 fps.</p>
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		<title>By: Ross</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-288441</link>
		<dc:creator>Ross</dc:creator>
		<pubDate>Mon, 24 Dec 2012 13:59:14 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-288441</guid>
		<description><![CDATA[With normal vision, there&#039;s a good amount of motion blur - not as much as in 24fps (ie., 48), but we still see it, which is why I say it feels natural.  To see no motion blur at all is jarring, at least to me and the people I&#039;ve spoken to about it - both filmmakers and non.  Growing up with 60hz interlaced video, I&#039;m as accustomed to a higher frame rate as I am to 24fps movies, but one certainly looks more &#039;lifelike&#039; than the other. 

Obviously, the human brain doesn&#039;t process visual information in &quot;frame rate&quot;, but we can certainly talk about the aesthetics of HFR.  Do you like the way it looks?  

Re: digital replacing film, dig is merely less expensive, and nearly all of my clients go for the price point as the highest consideration.  But when it comes to image quality, film is still the gold standard - by miles.  This year we saw Samsara, The Master and Batman III and we&#039;re still having this debate?  Bummer it&#039;s prohibitively expensive.  Anyway, it&#039;s pointless to compare - they&#039;re two separate mediums.  Which is better for painting - oil or acrylic?]]></description>
		<content:encoded><![CDATA[<p>With normal vision, there&#8217;s a good amount of motion blur &#8211; not as much as in 24fps (ie., 48), but we still see it, which is why I say it feels natural.  To see no motion blur at all is jarring, at least to me and the people I&#8217;ve spoken to about it &#8211; both filmmakers and non.  Growing up with 60hz interlaced video, I&#8217;m as accustomed to a higher frame rate as I am to 24fps movies, but one certainly looks more &#8216;lifelike&#8217; than the other. </p>
<p>Obviously, the human brain doesn&#8217;t process visual information in &#8220;frame rate&#8221;, but we can certainly talk about the aesthetics of HFR.  Do you like the way it looks?  </p>
<p>Re: digital replacing film, dig is merely less expensive, and nearly all of my clients go for the price point as the highest consideration.  But when it comes to image quality, film is still the gold standard &#8211; by miles.  This year we saw Samsara, The Master and Batman III and we&#8217;re still having this debate?  Bummer it&#8217;s prohibitively expensive.  Anyway, it&#8217;s pointless to compare &#8211; they&#8217;re two separate mediums.  Which is better for painting &#8211; oil or acrylic?</p>
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		<title>By: Michael H</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-286917</link>
		<dc:creator>Michael H</dc:creator>
		<pubDate>Fri, 21 Dec 2012 14:13:14 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-286917</guid>
		<description><![CDATA[Film is dead, or dying quickly. 48 frame 3d did one thing for me: it did not give me a headache. I loved the Hobbit in 3d. It felt so real that It was like I was in middle earth myself. Jackson is a pioneer! The Hobbit did not look like film, but why should it? It did not look like video. It look like something I have never seen before. It was a total new experience. It is hard for some viewers to except change, and give up old ways of thinking. For most viewers like my wife and kids they couldn&#039;t care less if it was shot at 48 frames on 4k, or 2k, on film or on dslrs. All they care about is the story, and the Hobbit was a winner for them.  For me the Hobbit in 3d felt like taking part in an epic stage play, this was not a film experience. However, The incredible thing is on that stage a whole magical universe, with sweeping vistas, and emmense kingdoms were created. I&#039;m going to see the Hobbit again. 48 frames is here to stay. At least I hope so!]]></description>
		<content:encoded><![CDATA[<p>Film is dead, or dying quickly. 48 frame 3d did one thing for me: it did not give me a headache. I loved the Hobbit in 3d. It felt so real that It was like I was in middle earth myself. Jackson is a pioneer! The Hobbit did not look like film, but why should it? It did not look like video. It look like something I have never seen before. It was a total new experience. It is hard for some viewers to except change, and give up old ways of thinking. For most viewers like my wife and kids they couldn&#8217;t care less if it was shot at 48 frames on 4k, or 2k, on film or on dslrs. All they care about is the story, and the Hobbit was a winner for them.  For me the Hobbit in 3d felt like taking part in an epic stage play, this was not a film experience. However, The incredible thing is on that stage a whole magical universe, with sweeping vistas, and emmense kingdoms were created. I&#8217;m going to see the Hobbit again. 48 frames is here to stay. At least I hope so!</p>
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		<title>By: Michael</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-286594</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 21 Dec 2012 01:33:39 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-286594</guid>
		<description><![CDATA[There is no way that HFR is going away, same with 3D.  Those that want them to die will be waiting until... well... forever.  I&#039;m not saying it will be an eager or swift adoption.  They will have their difficulties and growing pains, especially with HFR in the short term.... The Hobbit is surely getting a lot of negative feedback for HFR.

But, I predict most of our children will be watching movies in the theatre in 3D at 120fps.

Remember when people were adamant that digital would NEVER replace film?]]></description>
		<content:encoded><![CDATA[<p>There is no way that HFR is going away, same with 3D.  Those that want them to die will be waiting until&#8230; well&#8230; forever.  I&#8217;m not saying it will be an eager or swift adoption.  They will have their difficulties and growing pains, especially with HFR in the short term&#8230;. The Hobbit is surely getting a lot of negative feedback for HFR.</p>
<p>But, I predict most of our children will be watching movies in the theatre in 3D at 120fps.</p>
<p>Remember when people were adamant that digital would NEVER replace film?</p>
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		<title>By: Michael</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-286593</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 21 Dec 2012 01:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-286593</guid>
		<description><![CDATA[48fps is not how the world looks?  And 24fps is?

I&#039;d bet that the majority of film within 25 years will have a higher framerate than 24.  24fps is so ingrained with us as to what we know as &#039;film&#039;.  Of course anything else will feel weird for some time.  But if the majority of film you saw was 48fps, then a 24fps film would feel weird.]]></description>
		<content:encoded><![CDATA[<p>48fps is not how the world looks?  And 24fps is?</p>
<p>I&#8217;d bet that the majority of film within 25 years will have a higher framerate than 24.  24fps is so ingrained with us as to what we know as &#8216;film&#8217;.  Of course anything else will feel weird for some time.  But if the majority of film you saw was 48fps, then a 24fps film would feel weird.</p>
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		<title>By: Ross</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-285281</link>
		<dc:creator>Ross</dc:creator>
		<pubDate>Wed, 19 Dec 2012 00:39:36 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-285281</guid>
		<description><![CDATA[Have to second Brendan - the craft that went into this (storytelling aside) was staggering.  Definite high water marks for art department, sound and CG, although I&#039;d say that HFR rather interfered with that work than helped it.  

I&#039;ve been interested in this for years, having followed Trumbull&#039;s efforts for a long time.  But having seen it, I have to say that it just looks exactly like interlaced video.  There is no &#039;enhanced&#039; detail or reality - Mike&#039;s got it right, it just looks like a South Korean historical soap opera.  48FPS is NOT how the world looks - wave your hand in front of your face and find out how much motion blur there is.  HFR is jarring, distracting and just plain freaky.    

For those interested in stereo filming, this is a great case study in what NOT to do - giving our audience massive eyestrain isn&#039;t something they&#039;ll thank you for.  Stereo can add depth when properly used, but stuff shouldn&#039;t be coming out of the screen at you so much that it takes a hour for your eyes to uncross.

As a filmmaker and a movie buff I&#039;m excited for stereoscopic to work...but so far, still waiting.  HFR can hit file 13.]]></description>
		<content:encoded><![CDATA[<p>Have to second Brendan &#8211; the craft that went into this (storytelling aside) was staggering.  Definite high water marks for art department, sound and CG, although I&#8217;d say that HFR rather interfered with that work than helped it.  </p>
<p>I&#8217;ve been interested in this for years, having followed Trumbull&#8217;s efforts for a long time.  But having seen it, I have to say that it just looks exactly like interlaced video.  There is no &#8216;enhanced&#8217; detail or reality &#8211; Mike&#8217;s got it right, it just looks like a South Korean historical soap opera.  48FPS is NOT how the world looks &#8211; wave your hand in front of your face and find out how much motion blur there is.  HFR is jarring, distracting and just plain freaky.    </p>
<p>For those interested in stereo filming, this is a great case study in what NOT to do &#8211; giving our audience massive eyestrain isn&#8217;t something they&#8217;ll thank you for.  Stereo can add depth when properly used, but stuff shouldn&#8217;t be coming out of the screen at you so much that it takes a hour for your eyes to uncross.</p>
<p>As a filmmaker and a movie buff I&#8217;m excited for stereoscopic to work&#8230;but so far, still waiting.  HFR can hit file 13.</p>
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		<title>By: Emmar</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-285034</link>
		<dc:creator>Emmar</dc:creator>
		<pubDate>Tue, 18 Dec 2012 15:59:10 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-285034</guid>
		<description><![CDATA[Thanks Peter for explaining it.  Gabe, when I first heard about the 180 degree shutter angle, the first thing I thought of was that 180 degree rule, but it appears there are two rules with the same name.  

When I heard about the issues with the 48fps, the description reminded me of problems with low shutter speeds.  The movement sounded similar to 24fps below 1/48.  I haven&#039;t seen the film yet, but does anyone know if 48fps at 1/96 is a more cinematic look than 48fps at 1/64?

My understanding is that the film was shot in 1/64 to be able to more easily down convert to 24fps (if it was shot at 1/96, 24fps would be like the Hobbit in shell shock land).  If 48fps at 1/96 is a significant improvement, I wonder if using beam splitters on a couple extra cameras to record in two different frame rates and shutter speeds would work (like those film makers that used a beam splitter and multiple cameras to make HDR video).]]></description>
		<content:encoded><![CDATA[<p>Thanks Peter for explaining it.  Gabe, when I first heard about the 180 degree shutter angle, the first thing I thought of was that 180 degree rule, but it appears there are two rules with the same name.  </p>
<p>When I heard about the issues with the 48fps, the description reminded me of problems with low shutter speeds.  The movement sounded similar to 24fps below 1/48.  I haven&#8217;t seen the film yet, but does anyone know if 48fps at 1/96 is a more cinematic look than 48fps at 1/64?</p>
<p>My understanding is that the film was shot in 1/64 to be able to more easily down convert to 24fps (if it was shot at 1/96, 24fps would be like the Hobbit in shell shock land).  If 48fps at 1/96 is a significant improvement, I wonder if using beam splitters on a couple extra cameras to record in two different frame rates and shutter speeds would work (like those film makers that used a beam splitter and multiple cameras to make HDR video).</p>
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		<title>By: Peter</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284735</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 18 Dec 2012 00:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284735</guid>
		<description><![CDATA[Actually, there is a rule regarding shutter angle, Emmar is correct.  It refers to the rotary discs used in film cameras.  180º means the circular shutter is half solid, half open, and you get an exposure time of something close to 1/48 sec - 1/50 sec.  That is the &quot;standard&quot;  exposure time for 24fps, and the general rule is to double the framerate you shoot at in order to get that look.  So shooting at 30fps, you want a 1/60 sec exposure, etc.  On those same cameras, you would change the angel of the open portion of the disc, thus changing how long the exposure was.   If you deviate from the standard &quot;180º @ 24fps&quot; look, you get either dreamy-smooth, softer images; or with a shorter exposure, clearer, but more staccato action -  the &quot;Private Ryan&quot; look.]]></description>
		<content:encoded><![CDATA[<p>Actually, there is a rule regarding shutter angle, Emmar is correct.  It refers to the rotary discs used in film cameras.  180º means the circular shutter is half solid, half open, and you get an exposure time of something close to 1/48 sec &#8211; 1/50 sec.  That is the &#8220;standard&#8221;  exposure time for 24fps, and the general rule is to double the framerate you shoot at in order to get that look.  So shooting at 30fps, you want a 1/60 sec exposure, etc.  On those same cameras, you would change the angel of the open portion of the disc, thus changing how long the exposure was.   If you deviate from the standard &#8220;180º @ 24fps&#8221; look, you get either dreamy-smooth, softer images; or with a shorter exposure, clearer, but more staccato action &#8211;  the &#8220;Private Ryan&#8221; look.</p>
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		<title>By: Brendan</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284653</link>
		<dc:creator>Brendan</dc:creator>
		<pubDate>Mon, 17 Dec 2012 21:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284653</guid>
		<description><![CDATA[HFR and all it&#039;s glory aside .. what I felt the HFR version did was pay homage to the enormous amount of sheer craft work that went in to making each scene. From makeup to art design - everybody had to up their game .. and that they did! We so easily diss the film because of the HFR debarkle - but go watch it again and take note of the amazing craft that went in to it. The detail - and attention to detail would leave a lot of us for shame. I know people who worked on this movie and they can stand proud of their work.]]></description>
		<content:encoded><![CDATA[<p>HFR and all it&#8217;s glory aside .. what I felt the HFR version did was pay homage to the enormous amount of sheer craft work that went in to making each scene. From makeup to art design &#8211; everybody had to up their game .. and that they did! We so easily diss the film because of the HFR debarkle &#8211; but go watch it again and take note of the amazing craft that went in to it. The detail &#8211; and attention to detail would leave a lot of us for shame. I know people who worked on this movie and they can stand proud of their work.</p>
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		<title>By: Gabe</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284555</link>
		<dc:creator>Gabe</dc:creator>
		<pubDate>Mon, 17 Dec 2012 18:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284555</guid>
		<description><![CDATA[There&#039;s no rule regarding shutter angle. (Are you getting confused with the 180 degree rule regarding shot/reverse shots?)]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s no rule regarding shutter angle. (Are you getting confused with the 180 degree rule regarding shot/reverse shots?)</p>
]]></content:encoded>
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		<title>By: Mike</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284538</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 17 Dec 2012 18:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284538</guid>
		<description><![CDATA[Went to see this in 48fps - 3D last night. I had to walk out on it. It looks like soap opera video on crack! 

I think a Football game would really benefit from this technology, but a world of magic? No way!]]></description>
		<content:encoded><![CDATA[<p>Went to see this in 48fps &#8211; 3D last night. I had to walk out on it. It looks like soap opera video on crack! </p>
<p>I think a Football game would really benefit from this technology, but a world of magic? No way!</p>
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		<title>By: Emmar</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284534</link>
		<dc:creator>Emmar</dc:creator>
		<pubDate>Mon, 17 Dec 2012 18:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284534</guid>
		<description><![CDATA[Question:  Does anybody think possibly the complaints may be from the way the 48fps was shot.  I believe the shutter was 1/64 of a second, which violates the 180 degree shutter angle rule.  Could 1/96 made the film look better, or does all that change above 30fps?  (They shot at 1/64 so the footage could be converted to 24fps without the staccato look.)]]></description>
		<content:encoded><![CDATA[<p>Question:  Does anybody think possibly the complaints may be from the way the 48fps was shot.  I believe the shutter was 1/64 of a second, which violates the 180 degree shutter angle rule.  Could 1/96 made the film look better, or does all that change above 30fps?  (They shot at 1/64 so the footage could be converted to 24fps without the staccato look.)</p>
]]></content:encoded>
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		<title>By: Lliam</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284395</link>
		<dc:creator>Lliam</dc:creator>
		<pubDate>Mon, 17 Dec 2012 13:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284395</guid>
		<description><![CDATA[Ok, thanks for getting back to me Joe. Good to know it&#039;s in the pipeline.  Block comments from select users would be great too.

Best
Lliam]]></description>
		<content:encoded><![CDATA[<p>Ok, thanks for getting back to me Joe. Good to know it&#8217;s in the pipeline.  Block comments from select users would be great too.</p>
<p>Best<br />
Lliam</p>
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		<title>By: Alan Hadgis</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284375</link>
		<dc:creator>Alan Hadgis</dc:creator>
		<pubDate>Mon, 17 Dec 2012 12:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284375</guid>
		<description><![CDATA[I could see that for documentaries now that you mention it. As long as it does require a rig the size of a car lol.

3d docs!! WOOO!!]]></description>
		<content:encoded><![CDATA[<p>I could see that for documentaries now that you mention it. As long as it does require a rig the size of a car lol.</p>
<p>3d docs!! WOOO!!</p>
]]></content:encoded>
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		<title>By: Nate</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284172</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Mon, 17 Dec 2012 00:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284172</guid>
		<description><![CDATA[yep. There was some pretty bad skipping with the wide panning shots, glad I&#039;m not the only one who has noticed (at 24fps). Also all the cg overlay shots were looking pretty noisy, especially in the blacks...]]></description>
		<content:encoded><![CDATA[<p>yep. There was some pretty bad skipping with the wide panning shots, glad I&#8217;m not the only one who has noticed (at 24fps). Also all the cg overlay shots were looking pretty noisy, especially in the blacks&#8230;</p>
]]></content:encoded>
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		<title>By: Pete</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284143</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Sun, 16 Dec 2012 22:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284143</guid>
		<description><![CDATA[Hahaha, they did a fine job indeed!]]></description>
		<content:encoded><![CDATA[<p>Hahaha, they did a fine job indeed!</p>
]]></content:encoded>
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	<item>
		<title>By: Pete</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284142</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Sun, 16 Dec 2012 22:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284142</guid>
		<description><![CDATA[As much as people are whining about the &quot;look&quot; of 48 fps, that&#039;s the way this particular movie was intended to be shown at.  Not every movie in the future will adopt 48fps, so don&#039;t worry...

Since I&#039;m poor, I watched the movie in 2D at 24fps, and how I wish it was 48 (not 3D, however).  All of the epic panning shots were completely blurry because, to show at 24fps, they simply took out every other frame.  Unless the image is still, you can&#039;t see it.  It&#039;s not bad-looking -- it&#039;s actually unwatchable.]]></description>
		<content:encoded><![CDATA[<p>As much as people are whining about the &#8220;look&#8221; of 48 fps, that&#8217;s the way this particular movie was intended to be shown at.  Not every movie in the future will adopt 48fps, so don&#8217;t worry&#8230;</p>
<p>Since I&#8217;m poor, I watched the movie in 2D at 24fps, and how I wish it was 48 (not 3D, however).  All of the epic panning shots were completely blurry because, to show at 24fps, they simply took out every other frame.  Unless the image is still, you can&#8217;t see it.  It&#8217;s not bad-looking &#8212; it&#8217;s actually unwatchable.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: carlos</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284083</link>
		<dc:creator>carlos</dc:creator>
		<pubDate>Sun, 16 Dec 2012 19:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284083</guid>
		<description><![CDATA[I loved 3D 48 FPS, and so did everyone in the theatre I was in]]></description>
		<content:encoded><![CDATA[<p>I loved 3D 48 FPS, and so did everyone in the theatre I was in</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284073</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Sun, 16 Dec 2012 19:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284073</guid>
		<description><![CDATA[i saw it in glorious 2d, 24fps and it was superb. like most people i had alot of reservations over it- splitting the book into 3, the lighter subject matter etc but it was superb.]]></description>
		<content:encoded><![CDATA[<p>i saw it in glorious 2d, 24fps and it was superb. like most people i had alot of reservations over it- splitting the book into 3, the lighter subject matter etc but it was superb.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Marine</title>
		<link>http://nofilmschool.com/2012/12/hobbit-video-blog-10-premiere-48-fps/comment-page-1/#comment-284054</link>
		<dc:creator>Joe Marine</dc:creator>
		<pubDate>Sun, 16 Dec 2012 18:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://nofilmschool.com/?p=36535#comment-284054</guid>
		<description><![CDATA[There isn&#039;t any way to do that unfortunately, but we&#039;re working on it.]]></description>
		<content:encoded><![CDATA[<p>There isn&#8217;t any way to do that unfortunately, but we&#8217;re working on it.</p>
]]></content:encoded>
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