» Posts Tagged ‘flash’

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We’ve already talked about the death of Flash on this site, and even Adobe’s efforts to help people transition with their Flash to HTML5 conversion tool. Adobe said they were going to be releasing one more update for Flash at the end of 2011, but it’s clear now after a recent announcement that it’s the end of the road for Flash on mobile devices, as it won’t be supported any longer when users update to Android 4.1. But what does this really mean? More »

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I’ve been keeping tabs on HTML5 video for my future transmedia project 3rd Rail, as HTML5 will almost certainly replace Flash video as the primary method of consuming online video… eventually. However, where we are right now is that Adobe is sunsetting Flash video but HTML5 is still in its infancy. Long Tail Video has released a very useful “state of HTML5″ report, and it’s very enlightening for anyone wondering what you can and can’t do with HTML5 video today. Let’s also embed some HTML5 videos right here and see if they work correctly in your browser: More »

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In case you missed it, 2011 is not only the year that the predominant acquisition medium for motion pictures, celluloid, died — it is also the year that Flash video, the predominant distribution medium for internet video, bit the dust. Yes, film and flash will be around for years, but active development on both are dead, and instead of a bright future their outlook is none more black. In the case of Flash the death knell sounded when Adobe announced they were killing off the mobile version of Flash and then adding Flash on TVs to the dead pool as well. HTML5 FTW. More »

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In the ongoing battle between Adobe and Apple, Flash has arguably been the central point of contention. You know the story — Apple banned Flash from all iOS devices, Adobe promised to build a converter app, Apple banned that, Adobe abandoned the porting as a result, Apple recanted, and now… Adobe has finally released a beta version of their converter, codenamed Wallaby. Why do I cover such stories on a filmmaking blog? Because I think Flash and HTML5 aren’t limited to transmedia stories, but are increasingly relevant to filmmakers who might want to distribute their film in non-traditional means. More »

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With yesterday’s announcement of the iMovie-touting iPad 2, it’s worth thinking about what impact the iPad has had to date for filmakers. According to Steve Jobs, the iPad 1 sold more units than every Tablet PC ever made — in just 9 months. With 15 million iPads currently in circulation and over $2 billion paid out to developers through the App Store, one of the primary ways the iPad has affected independent creatives is simply by being a distribution platform. But when Apple announced the “magical, revolutionary” device a year ago I wrote a piece at FreshDV speculating as to how the iPad could affect filmmakers. Here’s the post revisited: in the year since, how much of this has come to pass? What did I get right and what did I get (horribly, horribly) wrong? More »

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What do you do when you have a final studio album from the late, great Johnny Cash, but no way to have the legendary man in black appear in the music video? Crowdsource it. This is what director Chris Milk has done with Cash’s song “Ain’t No Grave,” setting up a Flash-powered website that allows visitors to hand-draw individual frames of the video. The video is then dynamically pieced together from these frames, based on ratings by viewers — in this way, it is an always-changing work of art. Here’s the video in its current incarnation: More »

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There’s a slick new Google TV site live today, and it does an excellent job of highlighting what’s new and different about gTV when compared to other connected set-top boxes. The fact that Google TV needs a guided tour, however, is indicative of the kind of uphill battle Google is faced with when trying to turn the so-called “idiot box” into something decidedly more intelligent. Here’s their new video spotlighting apps on TV: More »

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The Walkmen’s new album Lisbon is an aural treat, and they’ve been given the multi-angle treatment as part of Pitchfork’s POV Concert Series. The online player allows you to watch their show from any of six angles in real-time (or step back and watch all six angles at once). Here’s the POV interface: More »

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Apple is getting a bit dickish

04.13.10 @ 12:00PM Tags : , , , ,

First off, the expected news from NAB: Adobe has announced the latest version of their creative suite, CS5. It’s 15 applications in all, so I won’t go into all the different new features. But if you’re planning on buying or upgrading your CS5 applications or suite, Adobe’s running a promotion right now where you can preorder CS5 before April 29 to get free shipping.

Some unexpected Adobe-related news came from Apple, just days prior to Adobe’s CS5 launch. I’ve written multiple times about Adobe Flash’s ability to export one application to several platforms, and how it could potentially allow indie productions to be able to produce cross-platform apps on the cheap. But then Apple gave Adobe the finger, inserting new language into its latest iPhone SDK potentially banning non-native applications from the iEcosystem; Adobe fired back by demonizing Apple, going so far as to say, “Go screw yourself Apple.” Short of both sides sending their programmers into an all-out, Braveheart-style battle to the death, no one knows how this is going to shake out — but the corporate battle does have potential consequences for independent creatives. More »

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One app, Five screens

04.7.10 @ 12:00PM Tags : , , , ,

When the iPad was announced in January, I wrote a piece at FreshDV employing some contrarian thinking — everyone else was saying “the iPad and HTML5 will kill Flash!” — and stated, “Flash is suddenly valuable again:”

With Flash, you can develop your rich-media experience once, and then output to web, iPhone, iPad, set-top boxes, and Blu-Ray platforms all at once… For productions with smaller budgets, being able to output to several different platforms without incurring huge costs will be… well, huge. And the iPad, I suspect, will be the crown jewel in Flash’s cross-platform strategy.

Now here’s Christian Cantrel from Adobe AIR (of which Flash is a key part) demonstrating this in action, on many different platforms: Mac, Windows, Linux, iPhone, Droid, and, yes, iPad. More »