» Posts Tagged ‘fps’

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The_HobbitDoes better technology mean better storytelling? The answer, of course, is yes. And no. And anywhere in between, depending who you ask. The Hobbit‘s use of 48fps has joined up with other recently adopted and revisited technologies (like 3D) in what could be considered the “resolution wars”. The desire to better our storytelling tools is an honorable one, but that same question remains: What does it mean for storytelling itself? Are audiences more drawn in or engaged by HFR than traditional frame rates? A young filmmaker from New Zealand is asking such questions, and has actually shot a side-by-side comparison to investigate viewers’ responses — based on a shot-for-shot recreation of the opening of Brick. More »

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Cinematographer/director/effects guru Douglas Trumball made an eye-opening presentation at NAB as part of the Digital Cinema Society conference this past week. Trumball, who was instrumental in the effects of 2001: A Space Odyssey, Close Encounters of the Third Kind, and Blade Runner, tried to get a 60 frames-per-second format known as Showscan off the ground in the late 70s (it never took). Was Trumball just ahead of his time? At the same time Trumball was presenting, Peter Jackson had begun shooting The Hobbit at 48 frames per second. Jackson expects there to be 10,000 theaters ready to exhibit the film at 48 FPS by the time of its release. He’s not the only one clamoring for a new cinema standard, however: More »