» Posts Tagged ‘kinect’

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If you look back fondly on those days of seeing an image reveal itself point by point as you worked your way through a dot-to-dot puzzle, then the new video for Foals’ My Number from Christopher Barrett and Luke Taylor, better known as the pronoun ‘Us,’ is going to fill you full of sequential number hunting nostalgia. More »

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As Ryan proffered during its first week of release Microsoft’s Xbox 360 peripheral, the Kinect, was destined to have an effect on how some story tellers would choose to tell and deliver there stories in the future and given its status as the ‘fastest-selling device on record‘ there’s an obvious audience for any compatible content you could push out to the device. However, perhaps of even more interest is the use of the Kinect as a creative tool as in Daniel Franke & Cedric Kiefer’s Unnamed Soundsculpture: More »

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What do you get when you map footage from your DSLR onto volumetric data from a Kinect?  How about strange, exciting, sweetness!  A very enterprising fellow by the name of James George has developed the RGBDToolkit, a workflow that allows you to marry the two tools with some very intriguing results.  You shoot through a DSLR attached to a Kinect, and after calibrating both devices to a checkerboard, you can start creating some incredible imagery.  But don’t take my word for it, check these videos out: More »

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In case you missed it, Microsoft’s motion-sensing add-on to their Xbox 360 gaming console, Microsoft Kinect, launched this week. Word on the street is the software giant is spending $400 million just to promote the device — more than the entire budget of Avatar, depending on who you ask. More than just a Nintendo Wii rip-off, however, the Kinect portends major changes to come in natural user interfaces as well as a further push into online video distribution by Microsoft (relevant disclosure: we had a Non-Disclosure Agreement with Microsoft last year regarding our project 3rd Rail. Oops, was I not supposed to disclose that?). More »