» Posts Tagged ‘microsoft’

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As Ryan proffered during its first week of release Microsoft’s Xbox 360 peripheral, the Kinect, was destined to have an effect on how some story tellers would choose to tell and deliver there stories in the future and given its status as the ‘fastest-selling device on record‘ there’s an obvious audience for any compatible content you could push out to the device. However, perhaps of even more interest is the use of the Kinect as a creative tool as in Daniel Franke & Cedric Kiefer’s Unnamed Soundsculpture: More »

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In case you missed it, Microsoft’s motion-sensing add-on to their Xbox 360 gaming console, Microsoft Kinect, launched this week. Word on the street is the software giant is spending $400 million just to promote the device — more than the entire budget of Avatar, depending on who you ask. More than just a Nintendo Wii rip-off, however, the Kinect portends major changes to come in natural user interfaces as well as a further push into online video distribution by Microsoft (relevant disclosure: we had a Non-Disclosure Agreement with Microsoft last year regarding our project 3rd Rail. Oops, was I not supposed to disclose that?). More »

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Last week the New York Times reported that the CEOs of Microsoft and Adobe met secretly to discuss a possible partnership between the two software giants. Rumors have been flying since then about a possible Microsoft purchase of Adobe. The tensions between Adobe and Apple have been well chronicled here at NoFilmSchool, and such a purchase could potentially allow Microsoft to make Windows a superior creative platform — simply by discontinuing the Mac versions of Photoshop, After Effects, Illustrator, InDesign, and a dozen other Adobe applications. More »