March 12, 2018 at 6:24AM

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Getting zero feedback on trailer for first feature...

So... Posted up a trailer for my first feature a couple of days ago and managed a sweet zero responses, just a downvote after every upvote... What's happened to NFS? Used to be great for feedback and discussions... have people gone elsewhere?

This was the trailer. Any feedback is very welcome, but I expect this post will go the way of the last one....

https://www.youtube.com/watch?v=OpH0lkOUxPs

13 Comments

The movie itself looks like it might be decent. Got some heavy SyFy vibes which isn't necessarily a bad thing. The trailer is cut terribly though; All the shots feel like they lack context and for such a long trailer to then come out of it not sure what the movie is about isn't great (and that's just scratching the surface). You definitely should consider having someone with professional experience (in cutting trailers) do the second one - Just from a general editing standpoint there are a lot of rookie mistakes.

Congratulations on having finished your first feature though! Big accomplishment!
Friendly advice, when you posted your first thread with the trailer you didn't even give it a day before complaining about downvotes and how "NFS used to be good but now its not" etc.
The board receives a huge amount of spam and self promotion too, so if you want feedback on something you should include it in the title. "DON'T. STOP. RUNNING - The First Trailer" does come across as a promo post at first glance and might turn people away. "Feedback on trailer for first feature" might have worked better; and then of course if you give it a day or two.

March 12, 2018 at 7:46AM

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Tobias N
Director of Photography
1289

Cheers Tobias - and no, I probably didn't give it enough time - but I was surprised to see how the original post got repeatedly downvoted every time an upvote appeared. These boards definitely aren't what they used to be...

And thanks for the feedback on the trailer - sounds like it wasn't for you, which is a shame. I'd be interested to know what you thought were rookie mistakes?

Cheers!

Alex.

March 12, 2018 at 7:56AM

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Alex Richardson
Director
3474

The board is crawling with bots, so that probably explains a lot of the down votes.
The trailer lacks structure; the slow opening is where you'd normally briefly introduce the character but the dark voice (Which I'm more intrigued by than our main character) just talks about some boogieman. But they're off on a treasure hunt (is what I get from those first 60 seconds) - and the rest is just a lot of action that frankly doesn't cut well and sometimes seem repetitive (Main character drowning, main characters falling, main character running, screaming etc etc).
The black flashes at 1:00 look cheesy, and it sets us up to assume he's looking at something of importance, but then we cut to two other shots of another character also just seemingly looking at something (repetitive).

A trailer should be thought of as a narrative piece of its own - You need to sell the story and not just the locations and nice visuals. If you don't have enough shots and dialogue that explains what's happening then record some. Plenty of trailers use lines and voice overs that never appear in the actual film. Right now I don't get anything from the trailer other than that there's a treasure hunt, some boogieman, the main character is a seasick coward and his brother has one eye and stares a lot.
There's just nothing there to make me want to watch the movie.

One of the lines in the trailer is "We're gonna get our home back" - So if they've lost their home then that's something you could play off of. Using that as the main opening would introduce some immediate sympathy for the characters. Trying to think of other concrete tips but there's just an inherent rhythm in the trailer that isn't doing it any favors.

March 12, 2018 at 9:23AM

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You voted '+1'.
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Tobias N
Director of Photography
1289

Hey Tobias - thanks for the feedback - it's always good to get a different view on your work. We'll have to agree to disagree on a few things, but I appreciate the time you've taken to write this all up - and there's definitely plenty to think about with any future trailers. Out of interest - was there anything you liked?

March 12, 2018 at 11:02AM

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Alex Richardson
Director
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Sorry, I have a bad habit of forgetting to mention something positive with the negative!
The negative really was all about the structure and rhythm of the trailer. I thought the sound design was great, title looks modern yet fitting for the genre / time period of the movie, the production value looks high and even though I didn't get a full sense of it from the trailer, I feel like the story isn't just your average 'treasure hunt' tale.

March 12, 2018 at 12:21PM

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Tobias N
Director of Photography
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That's really useful to know - thanks. And cheers for taking the time to write feedback!

March 12, 2018 at 12:29PM

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Alex Richardson
Director
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Alex - hi I'm James. I don't want to sound boilerplate but essentially I'm getting together 50 no budget indies to get the films onto iTunes. If you'd be interested in submitting your film, and we pay the royalties earned: let me know. Thanks. - James.

March 13, 2018 at 2:47AM

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guest
179

Here are my films for reference: https://www.amazon.co.uk/v/niebauerfilms

March 13, 2018 at 2:50AM

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guest
179

Thanks James! It might be something we look at a little way down the line - but for now we've got a host of meetings lined up and lots to go through in the next few weeks. Thanks though - much appreciated!

March 13, 2018 at 6:38AM, Edited March 13, 6:38AM

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Alex Richardson
Director
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Nice job Alex. If I saw this trailer while scanning Netflix for a night in I would give it a try. I know pretty much every choice made can be an artistic one, I feel that recent movies and TV productions tend to over use color. Not that that's bad, just a personal preference. I look forward to seeing the complete work. J.S.

March 13, 2018 at 7:59AM, Edited March 13, 8:00AM

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James Schindler
Aspiring Film maker
108

Cheers James - if we make it to Netflix, I'll let you know!!

March 13, 2018 at 8:56AM

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Alex Richardson
Director
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Hi Alex... I'm taking my hat off. Considering it's a microbudget feat, it looks like you got pretty far. I couldn't play it with sound do to my current location, but some of the shots had nice lighting and it looked like you did think about composition and so on.
The range of the dark haired actor felt a bit short, and a little like a theatre actor. But since I couldn't hear sound I couldn't really tell if it suited the movie :)

I saw an old thread of yours here... from back in 2015 :o This makes me want to ask a few direct questions I hope you could answer:

- How did you managed to keep steam for all those years?

- Can you ballpark the costs for this feature, when you term it "microbudget"... I'm just curious, because it seems like you got very far with what you had when I think microbudget. Are you below 10.000 gbp? Even lower? I don't need specifics, just approx.'s :)

- How long did you engage the actors for and what did you do to keep them engaged in the story / production?

March 15, 2018 at 11:07AM, Edited March 15, 11:07AM

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Torben Greve
Cinematographer
903

Hey Torben - thanks for the feedback!

I think if I'd known how long it was going to take, I probably would have thought twice about starting (began writing on January 1st 2013, shot most of it in August 2014... and then went into post... forever...). I knew I had to finish it, one way or the other, so I just kept plodding along, little by little. I can't pretend that I kept my enthusiasm levels up the whole time, and by the 500th late night doing roto or painting out a telephone pole, I was getting pretty bored, but you just keep telling yourself that the only way the project is going to be useful, is if it's finished.

I can't go into the budget at the moment, as we've got meetings and all sorts lined up - but hopefully further down the line. I blagged a LOT though.

I got the actors involved a few months before the shoot - after casting for aaaaages. Every week or two we'd meet up for a few hours and rehearse a scene, so that by the time the shoot came round they really knew their stuff and we could get a take pretty quick - but also have the time, familiarity and confidence to try out new things. The main shoot was around 3.5 weeks, and then there were a few days at other locations spread out over the next couple of months (probably nearly another week of shooting, total). All locations were free.

Let me know if you've got any other questions!

Cheers,

Alex.

March 16, 2018 at 7:07AM

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Alex Richardson
Director
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