November 11, 2015 at 8:37AM, Edited November 11, 8:40AM


Knowing when NOT to use Visual Effects in Indie Filmmaking

In the hands of an artist, cg and visual effects can be a beautiful display of elegance, subtlety and realism. The exact opposite effect, while equally as beautiful, can also be achieved. It can be rough and rugged, dirty, in your face, and completely devoid of any sense of reality; yet it serves its purpose.

Wielding such a powerful and all-encompassing tool is not just for anybody.
I say ‘all-encompassing’ because the tool can be used to create something as simple as a phone screen or a billboard, to something as complex as an entirely animated movie.

Even though the visual effects industry is comprised of thousands of talented artisans (and probably an equal number of tools), I refer to the final output of these artists as the singular ‘tool’.

Much like a DP’s camera, a grip’s lighting rig or, a model maker’s miniature, CG/visual effects is one of the tools that helps build the illusion of reality in a film. Many moving pieces, both physical and digital, are married together to create a singular image.

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