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What are your thoughts?
We use Fusion at the studio. It is easy and advanced in the same time. What I really like about Fusion is that newcomer artists can catch up in a week. Generally, Nuke and Fusion are both the great tools and offer almost the same functionality. Feature wise NukeX(expensive one) has more stuff for 3d tracking and deep composting, while fusion has nice 3d tools and 3d particles (still for free). I believe both support GPU acceleration and support custom OpenCL plugins, which we develop at the studio. If you have the eyes in place, you can produce beautiful stuff with any of them. If you are planning to get a job as a compositing artist and work on AAA VFX features, prolly you should learn Nuke, as big VFX studios rely on a Nuke pipeline, although it may change in the new future. BM knows how to market their products.
May 22, 2015 at 3:01PM, Edited May 22, 3:02PM