Co-Founder and Creative Director and Third Beacon, Chicago.
Honestly, one of the numerous things I did not enjoy in Jurassic World's was the sound (and music). It felt very weak to me. From dinosaurs to explosions and everything in between. Especially the larger dinosaurs roaring. I'd have to see it again and really make some notes (perhaps when it's out on DVD). Just my two cents.
I think slating is VERY important on larger shoots with multiple dates, places, re-shoots, effects shots, B-Crews, etc... Think feature film size. Imagine sifting through all of your footage to find one shot or take, and nothing is labeled as fully as it could be.
I'm kinda' nauseous thinking about it.
Thanks for this great share! Haven't dug into all of these links yet, but this compilation style of article would be great to have once in a while. You know, for us slackers! :D
Clickbait stinks, we all agree. But is it really getting all up in arms about here? I highly doubt Mr. Hardy (or anybody at NFS for that matter) tried to 'trick' us into clicking this, and I doubt it was even described in that way on purpose. I mean, hell, they talk about the gear and the processes they used. It's not like this wasn't informative or up our collective filmmaker-alleys (there's a joke in there, somewhere...).
Hmm. I give them props for the crazy-easy integration (did we expect anything else from Adobe?). However, the added cost isn't feasible for me, personally-- not at that amount. Of course, for someone doing a lot of graphic design work this will be a blessing, I'm sure! Chances are I'll end up tossing it into my virtual shopping cart at one point.
Still a great tutorial. Enough to pique the curiosity of some who might not dabble in sound, but enough to be extremely helpful and always useful. I appreciate you're work, Mr. Judd! Keep on keepin' on! :)