So, basically, they're going to be more of the same, CoDecs for efficient delivery that people will use for content creation because consumer cameras will pick them up.
They'll waste even more CPU and GPU cycles in opening and displaying footage then ever before (because they're compressed even more), forcing another round of GPU and set-top-box updates.
Meanwhile, content creators are stuck with ProRes in a lot of cases, or seeing products get lawsuits from Red over uncompressed recording.
Intriguing technique, but it doesn't look like they've done much to correct the ballistics of debris motion.
Awwww, that pretty.
Now go sub to Mr Steele and NurkFPV on YouTube, those guys would have followed the coaster through the tunnel sections ;)
No mention of support for either in Edius or Aurora ?
Edius is still the fastest NLE out there, and it's broadcast centric colour tools were the only thing able to rival Resolves for a long time.
US $160 or more?
About US $30 on Ebay for the Same Glass in a different branded mount.
Someone edit the blurb to remove the word 'Finally',.. this is the second overpriced clone of the Moondog and Letus products in the last couple of months.
I feel someone forgot to turn off the embargo on an ancient press release.
Daz Studio (and loads of others) has had iRay support for Cuda based raytracing for several years, and it's supported on cards going back as far as the GTX400 series.