Yeah, it's horrifying when people film in portrait mode. http://www.wired.com/2013/08/tnhyut-video-in-portrait-mode/
Re: "Resolve has no features I cannot have in Adobe CC", "It's crap" - Unfortunately such emotionally intense and amateur driven statements like these, invalidate your experience in both applications.
Alexis Van Hurkman spends 4.5 hours going over the new features in version 12.5:http://www.rippletraining.com/products/davinci-resolve/davinci-resolve-1...
Re: Vidrazor - If you are working on a smaller project and you only need to utilize a handful of effects, then you aren't going to see an advantage in using nodes. However, when you are working on a more complex project, then you will see the real advantages nodes have over layers. Below is a summary of LAYERS vs. NODES.
1. Easy to use and understand.
2. Work fast and really well for a small number of effects.
1. Become more difficult to work with as the number of effects increase.
2. Become harder to visually see what's going on with a larger number of effects.
3. The order of operations are limited to linear directions (up and down) in affect.
4. Layer duplication usually becomes necessary when the same object or area requires independent effect control.
5. Output versioning (creating a different final result) becomes too complicated when dealing with large amounts of layers.
1. Work better than layers as the number of visual effects increase.
2. Easier to visually see how each node affects another node.
3. The order of operations are multi-directional (networkable) and are not directionally limited like layers.
4. Independent effect control to the same object or area only requires a node connector.
5. Output versioning (creating a different final result) is easy even in a complex network of nodes.
1. Not as easy to use and understand as layers.
2. Have no real advantage over layers when the number of effects are small.
Vidrazor it's like this. If you have a smaller project it's probably a be a better choice to use layers... if, however, you need to composite a much large and more complicated project... a node-based compositor is going to be a much better and smarter choice towards flexibility. So don't give up, and keep learning about node-based compositors and use them when needed.
Resolve is the industry standard in color correction and grading... not editing. There would be no debating or arguing Resolve as the world's leader in color correction. It just is.
The Premiere/Lumetri color panel is only designed for basic corrections. No one serious about advanced color correction and grading would ever use it.
Re: Already node-based... Yes exactly, and for years prior. NFS needs to get some real writers who know what they are talking about instead of making crap up. And to the other point... agreed you wouldn't need Nuke unless you were running a serious VFX house.