I bet you are.....LOL
"Drop on a noise correction node and you still saw 6-8fps playback, instead of dropping to 1fps, and with node caching you would barely notice it. 4K ProRes444 is a bear to play unrendered on many desktop machines"
I can get 25 fps playback with ARRIRAW 4.5K with color correction on a 2017 PC with a 4 core I7 and a GTX 1070 in Da Vinci Resolve. Same with Prores 4444 4K, without any rendering or cache. You can get even more on new hardware, even on laptop now with the RTX Studio line..
Don't forget / NFS / Minus /11-23-18 / TrueID
Hulle sal jou nie finansier as jy nie 'n vrymesselaar is nie
Yes / NFS / Minus /11-23-18
Thank you for your lack of arguments, this was very interesting.
So, I will answer to you :
1) Netflix said itself that its main competitor was Fortnite, a video game, so I may not be so wrong to compare the both.
2) I compare this 2 industries as they are both entertainment industries and I could have put also the music industry (where you have people complaining that they don't earn enough money now because tours don't compensate the lack of revenue created by the streaming companies like Spotify and else....)
3) You say : "Indy creators have the most opportunities they have ever had to get their films sold, distributed and seen. In 2018 the majors ..ie: Amazon, Netflix, Disney, HBO, HULU and Time Warner spent something over 50 BILLION on original content"
You are wrong, completly wrong. First they don't buy indy movies, they buy films from people already in the industry for a long time, Netflix and Co are the new Gatekeepers and Indy creators don't like Gatekeepers, they have never been friends. That's why these filmmakers want to be INDEPENDENT.
When Netflix & Co actually buy indy films, they do it at the lowest price possible, you have an example of a indy film (500K budget) that receiveid an offer of 2 000 $ to be on Netflix exclusively on large period of time with no royalites what so ever, so what exactly are YOU talking about when you say that indy creators make money out of it ? You clearly are miss informed here.
4) I compare again video game industry and our industry because in video game you have a unit sale model which is BETTER for indy creators, you know, they need MONEY in order to make FILMS. Not like 2 000 $, like way more.
I compare the two because in the VGI you can really be indepedent, you can crowdfund your project on a large scale, they have many more examples than us, again, Star Citizen (200M), Elite Dangerous, and so many more. I wish a filmmaker could raise 200 MILLIONS dollars on its own for a film or a show, but it's not possible because people are now use to see them on Netflix, oh sorry, "consume" them, "binge" , anything you want, but clearly not "see" or "watch". It seems they don't pay attention anymore. And they do this in order to forget their lives that are more and more stressful because they have less and less money..
So finally, yes the middle class is being destroyed, cost of life is rising higher and faster than wages and this since the 80's, thus the success of streaming models, because people have less and less money, haven't you see what is going on in France right now with the Yellow Vest protest ? People don't have money anymore, what do YOU have to answer to that ?
You did not answer on the value of the creation related to time available of the audience, which is very important to understand why this streaming model is dangerous.