Physics didn't change because we have CGI. Have you ever thrown something *just right* into a frame? Rained papers from above into it? Waved a curtain exact the way the director wanted it? Blowed leaves in front of a window, or sand from a prop?
Something like that should not and cannot be "solved" by computer animation - because its still very expensive and still very difficult to achieve to have something digital interact with actors, the lighting or the envirement.
This video is an ode to the tedious filmaking process in general. Cars crossing at the wrong spot. An actor who forgets a line. A cat that does not do what it should. Hairs where they should not be after a head was shaking. Its physics. It did not change.
Things like that are some of the things that did *not* change in the history of filmmaking. It was the same 50 years ago.