yeah the videos are great. I dropped PP for Resolve about six months ago and can't even imagine going back. Not that it's perfect, but... being able to edit, color grade, do audio in a pro app, and whatever else without having to round trip, without having to picture lock, doing whatever I want whenever I want... it's been great. One huge omission from the tutorials on audio--you can "bounce" the audio into RX7 and create another corrected version that just sits as a layer on top of the deactivated former audio clip, which is still there in the timeline if you want to get back to it. So much easier than PP/Audition ever was.
Concerning Resolve, I think the current iMac Pro with the Vega 64 is the only real option in the Mac field right now, as the trashcan Mac Pros' video cards can't handle the NR or grain. Fingers crosses on the new Mac Pro coming out this year. I wonder if they'll have the sense to size back up and allow internal PCI slots for graphics cards. I'll never rely on another soldered-in AMD card after my nMP experiences with Resolve, and eGPUs are great for laptops and gaming but are handicapped on a machine like that due to the Thunderbolt PCI speeds, as I understand it.
Hogwash. I'd much rather be shooting and researching new projects than geeking out on all the tech, as if that somehow makes your projects better in the end. The less time on distractions from story and content the better, and at present, for me in my ecosystem, that is Mac. It's a perfectly fine pro's choice and legitimate, logical way to approach work.
You forgot Pro Res. And I disagree with your conclusion, because Apple isn't only about making hardware, they're also about making sure the OS works with the hardware that they make, as opposed to the Frankenstein world of Windows. I'll take stability over an incremental speed bump anyday. Also the UI won't suck the creativity out of me like a chupacabra. Windoze has a colour palette created by balding businessmen for Power Point.
I looked up the video you mentioned and he concluded by saying DON'T expect the new Mac mini to perform at an iMac or MacBook Pro level. I was also confused because I just bought an eGPU to bypass my overheating and glitching D700s in my Mac Pro and during that process learned that the eGPU can't perform at the level of an internal card because the internal cards are on the PCI x16 slot while Thunderbolt is PCI x4. And, they said, TB3 only gives a 10% boost in performance in the case of the eGPU (the Mac Pros only have TB2). Mine is a Sonnet Breakaway box with a Vega Frontier installed (I think essentially the same as the Vega 64 in the iMac Pro, as they're both V64 and have 16gb vs the 8gb of the "Vega 64". In tests, my eGPU setup only matches ONE of the D700 cards in Resolve NR tests, and only half when both cards are selected. And the D700s were considered mid-range cards even way back in 2013 when they came out! The techs explained it's because of the PCI slot. I rather doubt it would be any different on a Mac mini. So I am suspicious of the claim that a Mac mini could be considered a pro level video editing machine these days, particularly working with gpu intensive apps like NR and additive grain in Resolve. But anyone please explain if I'm wrong... As far as my eGPU, I'm happy that I don't need to worry (as much) about weird sporadic artefacts in my exports from the poorly ventilated Mac Pro.
Just fyi that's Indiana University, not University of Indiana. I did my seven years of undergraduate studying there.