...and small time rental house in Copenhagen.
Would be great to have a written transcript of these.... really can't be bothered to sit and listen to pod casts :S
Also consider that a look is as much if not even more so, created in the production design of the movie. It's in the choice of location, the clothes the people wear, the surroundings, choosing to shoot in overcast weather or bright sunlight.
Afterwards, it's pretty easy to create your own lut and apply it across the board, but your initial starting point will benefit your finished look the most.
Davinci can export 3D luts that you can export and use in fx. Premiere. Which means, if you shoot some demo footage at your location, you could go home and sit and play around with the look in Davinci, and then when you are happy, you have a nice starting point for your movie.
You could also look into how to get grain into your footage. But be careful. Some grain is way better than others and sometimes, you still have to dial down the opacity of the grain layer to make it look good.
What you need to look at is:
- How are the shadows behaving? Do they have a tint? Are they crushed?
- How are the midtones behaving? Great contrast? Flat? Have a tint? Are the midtones dominated by colors that are due to the choice of fx. clothes, objects surroundings?
- How are the highlights behaving? Are they far from white? Do they roll of softly and white out in specular objects? Do they have a tint?
You can learn a lot from playing around, even with novel footage.... and of course, YT has a lot of videos about grading in a specific way.
Which comically means that a lot of the Aputure lights aren't enough for a lot of stuff.
Except ofcourse if you are able to put the lights really close to the talent and like that kind of look.
From the shot at 1.43, I'd say it's a small footprint camera... It's not the guy on her left, but the one hiding his reflection "behind" her. His posture is not showing, so I reckon the camera is small enough for him to just sit with it in his hands elbows tucked into the his sides.
The look is probably pretty easy to hit, if you exposure correctly with any digital camera.
It looks like it's on a gimbal and he can't maintain focus all the time but let's the shot slide into blurry.
So... shoot pretty neutral to get the most adjustable footage you can, and then dial it slightly in post. Looks like he didn't do too much really... fx the train shots have a yellow cast throughout, so you could get pretty close by just playing the color temperature of your shots.
The outside shots could simply be a finished lut applied and then dialed in / turned off a bit.
In the case of SW, I'm pretty sure one of the conditions from Disney in making a fan film, is that you can't make money off it... the "hand out" is that you are allowed to make it in the first place without risking copyright infringement.
But that shouldn't stop you from making a crowdfunded project in the SW universe. You just can't see the crowd funding as a means to "earn" some dollars by doing so. The money has to go into the production.
And then find some skilled people who love SW as much as you.
It's not impossible. Just wont make you rich.... in money. But if you do well, people will notice you and that could open doors along the way.
Another one of those "straight out of school, no real world experience, I'll make a youtube channel telling others what school taught me but I really haven't used myself that much yet"