The dude probably filmed this alone, he pre-set the focus and then missed his position by a few centimeters.
Well, most people seem to want slimmer, lighter weight notebooks with great design, and that's what Microsoft and Apple are delivering. You can't make these machines so extra slim and fancy looking without glueing and soldering them together. I am not saying I like it, but that's the way it is.
I didn't even know there was a name for this. I thought of it as common sense editing. I'd consider using this type of cut the norm for almost everything I edit (mostly short documentary stuff)
Well, you can't compare this SIMULATED rape scene from a movie to the things other people in Hollywood have done, like Polanski and Weinstein. We are talking about real rapes here, some of them on minors/children. The rape scene in Bertolucci's film might have been a little rude because it was added ad hoc to the script, but it is absolutely not comparable. There was no rape, no sex, just a realistic depiction of it, played by two adult actors. I think a professional actress should be able to play something like that without letting it get to her personally. If she can't do that, well then maybe she chose the wrong profession.
The price? Well, whenever the price is not mentioned, you can bet it's too expensive to buy unless you are a rental company in the Hollywood area... ;)
I don't really see the purpose of VR/360° for filmmaking, neither for narrative nor for documentary or even news. The purpose of shooting and editing is to show the viewer one selective thing per edit, this concept totally goes out the window with 360° and as a viewer I always have the feeling to be missing something important every time I look around.
Maybe it would be useful for something like a virtual tour through a cave or a castle, where you can look around as if you were there.
Other than that, I think VR will be great for gaming and it will probably have many professional applications as well. But filmmaking in VR? I really don't think so.