» Posts Tagged ‘marketing’

Description image

This is a guest post by Jason Brubaker, author of the new book Filmmaking Stuff: How to make, market and sell your movie without the middle-man.

Independent filmmaking has changed a lot in the decade since I started my career. It sounds silly now, but back when I started, there was this collective belief that if you made your movie, you would sell it at Sundance and live happily ever after. Perpetuated by sensational headlines touting the successes of Ed Burns, Kevin Smith and Robert Rodriguez, Sundance Fever became a full-blown epidemic resulting in maxed out credit cards, angry investors and film festival rejection.

Even if you were one of the few filmmakers fortunate enough to make a movie and have an amazing festival run, it soon became apparent that you were nobody unless you could reach the marketplace. And because there were thousands of poorly produced titles flooding the festival circuit, distribution became discriminatory, abusive and monopolistic. As a consequence, many filmmakers settled for crappy distribution deals. At least getting something felt better than nothing.
Or so we thought… More »

Description image

On Feb 1, 2008 Mark Cuban posted to his blog about a far-fetched, impossible-to-execute marketing concept that he desperately wanted film studios to adopt, in order to leverage the value of free giveaways to combat the crumbling theatrical marketplace. Digital was exploding, distribution was becoming a fractured nightmare, and studios were scrambling to adapt.

The idea was staggeringly simple: give away the film’s soundtrack for free. More »

Description image

Finnish director Timo Vuorensola’s forthcoming feature Iron Sky, which I’ve mentioned previously, has released a very nicely animated overview of their innovative production process to date. There’s a lot to be learned here when it comes to the future of film, both good and potentially bad; I’m a huge proponent of crowdfunding, but find myself hesitant to embrace the idea that crowdsourcing the creative aspects of a screenplay is a good idea. Call me old-fashioned, but I still believe in the “singular vision” of auteurs. Here’s their video highlighting the different creative and financial strategies they’ve employed to date: More »

Description image

I’ve been using a number of Gmail Labs features in an effort to prioritize and filter incoming email, and I’ve settled on a system that has allowed me greater freedom from constant email-checking. But my techniques — which rely primarily on the add-on Multiple Inboxes — are by no means infallible. Thus I found myself intrigued by Google’s announcement today of Priority Inbox, which automagically sorts your email by importance. This is a big deal for any Gmail user, but I wonder if it might create a third category of email just above “spam.” I also wonder if the emails of filmmakers are going to frequently find themselves in this third, deprioritized category. More »

Description image

NoFilmSchool has been powered by WordPress since launching in 2005, and in that time the CMS (Content Management System) has grown by leaps and bounds — while remaining 100% free. Today parent-company Automattic officially released WordPress 3.0, which adds some key features for moving the publishing platform toward a more full-fledged CMS (viable for, say, filmmakers). Video (and a hosting recommendation!) after the jump: More »

Description image

This video by Robert Pratten is a great introduction to what transmedia is and how it can be employed by the independent filmmaker (he also has a refreshing perspective on the “technological fetish” of our obsession with new camera technologies!). It’s a 45-minute presentation full of brain candy and should be required viewing for anyone thinking about telling stories across mediums. As Pratten stresses, “transmedia plays to indie’s strengths,” because delivering a consistency of story across platforms is possible for independent creators — not large studios made up of divided teams. In my opinion, his point about authenticity is even more important, because: I could care less about playing a social game if the original auteur had nothing to do with it, and I could care even less about buying a DVD if I suspect only 65 cents of a $15 purchase is going to find its way back to the original filmmaker. Creating our own cross-platform projects and retaining ownership not only gives us more creative control on all of the different incarnations of our story, it can also motivate fans to make purchases because they know we’re the ones benefiting from their support.

In addition to the above presentation, however, Pratten has written some very helpful articles at the Workbook Project on the process of developing transmedia projects: More »