Apple Adds Multicam Support (And a Way to Open Final Cut 7 Projects) to Final Cut Pro X
Apple today released an update to the controversial Final Cut Pro X, adding multicam support, advanced chroma keying, media relinking upgrades, and enhanced XML support. There’s also a third party app that — get this — actually allows you to import Final Cut Pro 7 projects. FCPX is now at 10.0.3, and while I’m not sure this will make anyone give up their copy of 7, it’s a step in the right direction (and a significant upgrade for current X users). Here are the details:
Here’s Apple with the new version capabilities:
“In the seven months since launch, the third party ecosystem around Final Cut Pro X has expanded dramatically,” the company said in a statement. “XML-compatible software like DaVinci Resolve and CatDV provide tight integration for tasks such as color correction and media management. The new 7toX app from Intelligent Assistance uses XML to import Final Cut Pro 7 projects into Final Cut Pro X. In addition, some of the industry’s largest visual effects developers, including GenArts and Red Giant, have developed motion graphics plug-ins that take advantage of the speed and real-time preview capabilities of Final Cut Pro X.”
It’s interesting that Apple is relying on a third party application (7toX) instead of building it into their own “Pro” application, but something is better than nothing. Are there any X editors out there getting a hands-on with this new version, or are any 7 editors swayed by these new features?
Link: Apple Final Cut Pro X Software Update 10.0.3 – Apple
[via AppleInsider]
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83 COMMENTS
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chirrup on 02.3.12 @ 4:28AM
Errrr… didn’t we have cameras and NLE’s 5 years ago?
And wasn’t this possible without the aid of Apple?
I smell fanboyism. -
LinuxDanish on 02.3.12 @ 9:57AM
I understand I don’t technically belong commenting on this thread seeing as how I use PPro on windows (though I have used FCP7 a little before). but I was wondering if you FCPX users could anwser a question for me. what makes FCPX so great? because from what I hear it tends to be, native codec support, background rendering, real-time playback, and 64 bit I have been doing on PPro CS5 for a while. Is there seriously something new? or is this just new for mac?
-Thanks, LinuxDanish-
Before I used FCPX I used PPro and FCP7, 6 was before that and good ol’ windows movie maker before that. Now, before the wonderful world of NLEs came along, we used to edit movies with two VCRs, and a playstation for the soundtrack, this method, believe it or not, was a refined workflow for kids making movies at ages 10 and 11. Of course, that was a vast improvement over rewinding and re-recording over each scene every time something didn’t go as planned, but I digress.
My point is, we all have different experiences as editors, and we all utilize the platforms that best serve our needs. Personally, for editing narrative film, especially if I were to endeavor to make a feature film, I may use PPro in conjunction with AE and try to set up a workflow similar to the one Koo demonstrated a few months ago for The Social Network, it seems like a brilliant, seamless way to do it.
However, for the work that I do that actually pays the bills, FCPX is the best thing that could have ever happened to my virtual world. The efficiency it offers saves my up to twenty hours per project, and it’s a very conducive set up to trying things out, rearranging and re-cutting in seconds, (which I realize an experienced editor can do on any platform, so hold onto that Molotov!)
The tragedy here is that people get so caught up with the “I’m a pro, you’re an amateur” or, “I’m a creative, next generation genius, you’re a dinosaur” arguments, or any other mentality displayed in some (definitely not all, but it’s a common trend running through every FCPX thread ever posted since it came into existence) comments.
So Linux, all I can tell you is that for me, FCPX offers a workflow that is intuitive, efficient, and after using it for awhile now, it’s very hard for me to go back to the traditional way of doing things. So if my answer seems vague and completely lacking a compelling reason to you, it’s because it’s not a single feature that makes me like editing with it, it’s just different, and for me, it’s different in a really good way.
But, then again, I’d probably be happy to go back to editing with some ancient VHS equipment and my trusty old PS1, because making movies makes me happy…and that’s what it’s all about people!
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Razor on 02.8.12 @ 9:31AM
Re: what makes FCPX so great? Don’t bother asking this question, because all you will get is an emotional response rather than factual reasons, or a feature vs feature against PPro or Avid.
“I love FCP” – Joe Ray Skrha
“it’s just different” – George SimonThis new update only confirms Apple was dead wrong and professional editors were justified in moving away from FCPX to PPro / Avid. Even with this new update, the problem is that pro editors still won’t trust Apple to risk any further investment. Apple’s interests are vested in the larger market share of simple-minded consumers, not the smaller market share of intelligent professionals.
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It is a step in the right direction, I mean it has to be from what I have been hearing. I have used many versions of FCP and PPro. Maybe someone can clear up a major issue I have been having before I think about making the switch to FCPX. I know this isn’t a support forum but maybe someone here has had the same problems as me to say the least its very frustrating. I am having terrible issues with PPro CS5.5. When I go back to an older iMac Snow Leopard with CS5, it runs so much more smoothly. With CS5.5 I am running the latest Lion on a brand new iMac and it constantly quits or forecloses. I am editing no more than 1080p DSLR footage. Anyone else having the same problems?
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Razor on 02.8.12 @ 8:44AM
Re: Anyone else having the same problems? No. CS5.5 runs great on Win 7 64 and even Vista 64. Mac is no longer a platform for serious editing; hobby editing… yes, professional editing… no.
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With all this faffing about going on with FCPX, this should be the time that Sony kick some butt with Vegas Pro. Never quite understood why it doesn’t get more recognition in the professional world. Yes, plugin’s from 3rd parties are lacking, but for everyday and complex work I find it much faster and cleaner that Premiere Pro and FCPX put together. Add to that, far better audio editing tools, I would urge you to give it a go.
All SOny need now is to sort out whatever the issue is with not having a MAC version and we’d be sorted.-
PS, you can throw pretty much anything at it and it will play without all this ridiculous rendering rubbish!
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In FCP X, most things will also play natively in the timeline, with or without effects and color correction. RED is the exception at the moment.
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Dimitri on 02.4.12 @ 12:00AM
Can someone please confirm this question. If I’m understanding this correctly, will this new update offer the equivalent of what the pluraleyes plug-in did for syncing video with their audio tracks?
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Yes, this pretty much does what PluralEyes did (syncing cameras that stop and start using audio), except it allows multiple frame rates and multiple frame sizes in a multiclip. PluralEyes does work on FCP X, though I haven’t compared the two since the update to 10.0.3.
Apple’s version has a much simpler workflow, but PluralEyes may be better for a big job, like syncing up an entire shoot’s worth of clips. Right now their workflow is messy (export, process, import, etc. vs “just do it”.)
I suspect Singular Software will be updating PluralEyes to directly support the new multicam ASAP, if they can.
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Dimitri on 02.4.12 @ 10:09PM
Thank you Iain for the response.
I can’t help but suspect that with the pricing of FCP X, the release of an affordable, (FS100 price level) large sensor camera, recording internally to Prores is just around the corner.
We’ve really come a long way in digital video in the last five years.
Here’s hoping to NAB!
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Oh!!! now iMovie X can open projects from FCP 7??? and work with Multicams??? Amaziiiiiing!!!! ;)



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I love FCP X for shooting songwriters in studios and in-concert. I use a 5DMKII, Dual Eyes, and a SD 744T. It does everything to put together a 90min set from download, edit, transitions, color and mix audio in about 12 hours. When I watch a concert, I hate cut aways every 5 seconds. I use long lens, and long shots. I can now use 2 or 3 camera’s. I sure hope FCP X will adapt to 4K as easy to 1920 x 1080P. Granted, I am not a pro editor but before FCP X, I was limited by time as I am a trial attorney by day. Now with FCP X I can edit and preserve performances that would have been lost 5 years ago. Thanks Apple.