Edit Like a 'Pro' Again with Dual Viewer Windows and Other Additions to Final Cut Pro X
Apple's Final Cut Pro X has slowly been getting up to speed after a somewhat underwhelming release last year. Each update has brought features users were expecting in the first version, but it's still a good sign that they're coming. With the recent 10.0.6 update, Apple has made a few key additions and changes that may just make you reconsider the editing application for future projects, including native RED support. Two of the major additions, dual viewer windows (Event and Timeline), and override connections, will certainly be helpful to those who like working in a more traditional manner. Click through for videos showing off both of these features.
ProVideo Coalition described some of the issues with this new capability:
The problem with the Event Viewer comes when you’ve got your Event Library set to a filmstrip view. Since there’s no dedicated “mini timeline” under the Event Viewer you can lose track of both which clip you’re viewing in the Event Viewer as well as where in that clip your playhead is parked. While you can see the clip name at the top of the Event Viewer the cryptic camera name often means nothing. The Event Viewer will probably be most useful with clips in list view. What would have been really cool is if you could place the list view timeline/thumbnail under the Event Viewer. That would have freed up some screen for the list view and made the reference point for the current clip be right in the Event Viewer, not in both the Event Viewer and the Event Library. It would have left focus on one part of the interface instead of two when dealing with a single clip.
It seems like the Event Viewer does not quite replicate the functionality that existed in Final Cut Pro 7, because clips from your timeline cannot be loaded into the Event Viewer, which is beneficial if you're doing something like color grading. Apple has also added a way to keep connected clips in the same spot even as you move other clips around them. Here is the video showing off that functionality:
This looks like it will satisfy many people who don't like the way the magnetic timeline works, but the biggest feature I'm actually happy about is multichannel audio editing. The workarounds for this previously were a little annoying, but now this should work basically how it worked in previous versions of Final Cut. Another big feature is the ability to export only a portion of a clip from the timeline. The absence of these abilities may not have been huge for some editors, but for others, they are essential, and it actually meant that working within FCPX made them slower overall.
Now I know this isn't the case for everyone, but one of the things that has bothered many professionals is that they have had no choice until the last few updates about how they could edit. It was either Apple's way, or the highway. Final Cut Pro X, with these recent updates, is finally gaining essential features that will help convince editors that Apple is serious about supporting this program, and not just creating an iMovie Pro. We don't know what's happening with their professional hardware solutions, but it seems the editing platform is on the right track.
To read more about the major changes in this release, head on over to ProVideo Coalition for the rundown. You can also head on over and download the new release using the link below.
What do you guys think about the additions? If you aren't a Final Cut Pro X user, might these changes make you consider trying it again -- or for the first time if you've never had the opportunity? If you've been using Final Cut 7, does this finally make you think about switching?
- Kicking the tires on Final Cut Pro X 10.0.6 -- ProVideo Coalition
- Final Cut Pro X v10.0.6 -- Mac App Store
[via Notes On Video]