Blackmagic DaVinci Resolve 12 Studio Now Just $500 on the Mac App Store

Blackmagic has done some more price dropping, this time for the full Resolve 12 Studio on the Mac. 

The full suite is now available for just $500. The difference here is that it's specifically only for OS X, and only available through the Mac App store. Another benefit to the App store is that a dongle is no longer necessary to run the software — you'll simply use an Apple ID attached to the software to run it on different systems:

Now available on the Mac App Store for only USD$499, customers have more flexibility than ever before because the software downloaded from the App Store features built in security and does not require a hardware dongle to run. That means customers that purchase DaVinci Resolve 12 Studio from the Mac App Store can run it on multiple personal Macs, like their laptop and desktop computers, simply by using their Apple ID.

Here's the big question that still remains, it seems like the only version available to buy with the dongle that will work for both Windows and Mac is still $1,000. I'm trying to find out from Blackmagic what their plans are with this, and if there will ever be a $500 dongle version that works on Windows, but we'll have to wait and see. [Update: Have confirmed this is only for new purchases, and you'll still need to get the $1,000 version if you want it to work on Windows.] I also may just not be looking in the right place, but it seems like the only full version of Resolve you can buy right now is 11 — but obviously that can be upgraded for free to 12. 

Some may find this workflow more cumbersome without the dongle, but being able to run it on multiple systems with just your password seems pretty handy. For anyone who has purchased a Blackmagic Cinema Camera or higher, you'll continue to get free updates to future versions of Resolve for free, but it's unclear if you'll ever be given access to this app store version even though you technically already own the software. [Update: Have also confirmed that those who have the dongle version will not be able to go to the software-only version]. The free version is also available to download through the app store.

Resolve Software Update 12.2

Blackmagic has also released a free update for Resolve 12, which contains the following:

  • Decode support for HEVC/H.265 QuickTime video in DaVinci Resolve Studio on OS X
  • Support for HDR Hybrid Log Gamma using Resolve Color Management
  • Inclusion of Hybrid Log Gamma conversion LUTs
  • Updated ST 2084 HDR color science
  • ACES IDTs for Canon C300 MkII clips
  • Import support for NewBlue Titler Pro titles using Media Composer AAF sequences
  • Reveal in Media Storage now supports mattes
  • ProRes 4444 with alpha channel now defaults to straight mode
  • Power Window opacity and invert settings are now retained when converting to Power Curve Windows
  • Improved QuickTime render performance on Linux

As always, you can find the updates over on the Blackmagic support page

Blackmagic Fusion 8 Studio Beta

Blackmagic Fusion 8 Studio Beta

In other post news for Blackmagic, they've released the Beta for Fusion 8 Studio. While a beta for the free version of Fusion 8 was released back in August, this version has some added features, and it's only available for those who have purchased Fusion 7. Here's a rundown from Blackmagic on the differences, which include the ability to render projects at resolutions higher than UHD:

The new Fusion 8 Studio public beta builds upon all of the tools in the free version and adds advanced optical flow tools for retiming, image repair, color smoothing and morphing between different images, along with the ability to render at resolutions larger than Ultra HD. The Fusion 8 Studio public beta also adds advanced stereoscopic tools for converting 2D shows to 3D, support for 3rd party plugins, remote scripting, and Avid Connect, a plug-in that allows customers to use Fusion directly from Media Composer timelines.

Projects created with the free version of Fusion can be opened and finished in Fusion 8 Studio, regardless of which platform they were created on. Fusion 8 Studio also includes Generation, multi user studio software for managing assets, tracking versions, and doing shot-based review and approval.

In addition, Fusion 8 Studio public beta also includes render node software that lets customers install an unlimited number of Fusion render nodes on additional computers for free, saving them thousands of dollars in licensing fees. That means customers working on high end film and television projects in large multi user studios can now accelerate their workflow by distributing render jobs across an unlimited number of systems on their network.

You can find more info and some download links here    

You Might Also Like

Your Comment

20 Comments

I'm guessing that there is still no MP3 support for windows :(.

December 23, 2015 at 9:46AM, Edited December 23, 9:46AM

0
Reply

no thanks. i'd rather have a rat-infested OLE system that doesn't work, and pay sixty bucks a month for the privilege.

December 23, 2015 at 11:10AM, Edited December 23, 11:10AM

5
Reply
avatar
stephen knifton
owner / creative director
503

This is $800 in the Australian App Store even tho the exchange rate only makes it $690...

And Blackmagic are an Australian company!!!

Thank you Blackmagic for charging us an additional $110. I'll remember that when I'm deciding what camera to buy next.

December 23, 2015 at 4:36PM, Edited December 23, 4:41PM

4
Reply

I don't think thats BlackMagic's fault at all. Apple is responsible for the conversion between currencies on the App Store.

I'm guessing Final Cut Pro X is a lot more expensive where youre from as well, correct?

December 24, 2015 at 2:54AM

0
Reply
avatar
Paul-Louis Pietz Pröve
director / dop / editor
514

Perhaps but I would think each company has some say in what the prices are where.

FCPX in the U.S. is AU$412 In Australia its AU$500.

December 24, 2015 at 4:13AM, Edited December 24, 4:28AM

3
Reply

Where Apple are concerned, no company has any say. Ever.

December 24, 2015 at 2:56PM

0
Reply
James Manson
Photographer
349

Unfortunately it's no one's fault but our own government, after conversion you have to remember the extra 10% we get charged for GST. The perils of living in the lucky country!

December 25, 2015 at 5:13AM

0
Reply
Dale Leszczynski
Shooter Editor VFX
309

So I guess everyone at Black Magic is an Apple fanboi.

Dongles. Inspiring hackers since Avid...

December 23, 2015 at 6:41PM

4
Reply
Vidrazor
586

That doesn't make sense.

December 24, 2015 at 1:42PM

5
Reply
David Gurney
DP
2692

What I absolutely don't understand from Apple is why the Mac App Store still has the worst possible protection against cracking software. If I wanted to release an app for OS X I would never put it on the App Store. It takes literally minutes before you find it available and cracked on many sites online.

December 24, 2015 at 2:51AM

0
Reply
avatar
Paul-Louis Pietz Pröve
director / dop / editor
514

Developers are fleeing the Mac App Store one after the other. Why BM would go the other direction is a mystery.

December 24, 2015 at 1:43PM

13
Reply
David Gurney
DP
2692

Since when? More people are buying Macs year on year and the App Store theres never been a better way to get your app out there.

Are you saying Windows is a better development platform? Or a PC fan? I used to be a PC user. I don't miss the viruses, defragging, blue screen of death, reinstalls. But each to their own.

December 24, 2015 at 3:48PM

10
Reply

...hmm...never had "viruses, defragging, blue screen of death, reinstalls"...maybe it`s not the OS...

December 25, 2015 at 11:26AM

0
Reply
DingDong
2261

I don't think the comment is about Mac vs. Windows. It's a legitimate question regarding the Mac App Store. I've heard of several developers growing frustrated with the Mac App Store. A prime example is Sketch, one of the most popular pro apps in the Store that has done very well there. There are some very good reasons. http://blog.sketchapp.com/post/134322691555/leaving-the-mac-app-store

December 25, 2015 at 4:12PM

0
Reply
avatar
David S.
3308

How about the elephant in the room? I'm talking about the problem with Resolve and rendered footage on the new Mac Pro. Tons of posts far and wide of some issue with the graphics cards (D700's, not sure about the D500's) and/or overheating resulting in corrupted renders.

Some people pointing fingers at Apple for bad implementation of the FirePro D700 cards.
Hoping that an update to El Capitan will fix it but, I haven't heard or seen anything.

Anybody know?

December 24, 2015 at 7:48AM, Edited December 24, 7:52AM

0
Reply
Richard Krall
richardkrall.com
1897

All I know is that my top-of-the-line 2014 iMac can barely run BZFlag, which my five-year-old MacBook Pro runs with ease.

December 24, 2015 at 1:41PM, Edited December 24, 1:41PM

0
Reply
David Gurney
DP
2692

Having downloaded the free version of Resolve 11 from the app store, I proceeded to try and export LUTs from it for import into Final Cut X. The program would not export the LUT; clicking the button produced no action. A call to Black Magic instructed me to remove the app store version and download the same software from their website, and their version was somehow more robust. Sure enough, they were right. Not sure if this will still hold true in 12, but do your research.

December 24, 2015 at 12:21PM

0
Reply
avatar
Jim Mattingly
Producer, Cinematographer
74

"those who have the dongle version will not be able to go to the software-only version"

LAME.

And I wouldn't consider buying software that's trying to be an editor but can't play back a single stream of UHD on a top-of-the-line iMac, which Premiere CS 6 does with ease.

December 24, 2015 at 1:03PM, Edited December 24, 1:05PM

12
Reply
David Gurney
DP
2692

I am completely confused about what BM is doing. So is the full version of Resolve 12 now free? And if you want the Resolve 12.5 Studio, you have to pay $995? I purchased a Cinema Camera way back when and was always able to keep upgrading for free for the full versions. Now the full version is free. Is that correct? I don't really understand the business model or thinking behind it all. From what I can tell, the Studio version doesn't seem to have that much over the full version of Resolve, at least not $995 worth of features.

May 30, 2016 at 9:30PM, Edited May 30, 9:30PM

0
You voted '+1'.
Reply

Not full featured. First thing I learned is that OpenFX is NOT enabled for this product. Per Blackmagic, App Store version was developed differently and some stuff either doesn't work or doesn't work as well. At NAB Blackmagic folks on the floor insisted there was no difference. Not exactly full disclosure. My advice: either stick with the free version or get the "Studio" version through Blackmagic. Don't make the same mistake I did. BTW: My review on the App Store DaVinci Resolve page is no longer there.

August 17, 2016 at 2:56PM

0
Reply
Wayne Hess
Independent Producer
81