» Posts Tagged ‘applications’
The previously announced upgrade to Adobe’s Creative Suite, version CS5.5, is now shipping. From individual titles all the way up to the $2,599 behemoth known as the Master Collection, the new programs are available as instant downloads (well, depending on the speed of your connection). Direct links: Adobe Master Collection CS5.5, Adobe Production Premium CS5.5, Adobe Premiere Pro CS5.5, Adobe After Effects CS5.5, Adobe Audition CS5.5.

Adobe today announced Creative Suite 5.5, a mid-cycle upgrade to CS5 that introduces significant new features to the video programs, adds mobile-based publishing and program extensions, and offers a new subscription payment model that eliminates the sticker shock of purchasing the full suite. More »
How to Use The Foundry's Storm to Color Correct RED Footage (Free This Week)
The Foundry is best known for high-end compositing tools like Nuke, but they’re set to release their latest application, Storm, on March 1st. Storm is a much-needed low-cost “RED Production Hub,” which will retail for the very reasonable price of $375 — reasonable considering it’s not only designed to help log and process the .R3D camera originals, but it’s also meant to be a post-production solution that will take RED-based edits all the way through final color correction to delivery. If you’re interested in the RAW workflow and want to play around with some .R3D files in Storm, here’s your chance — it’s in free public beta until March 1. And if you don’t have any .R3D files to work with, I’ve got you covered there as well: More »
About a year ago I bought the first version of Scrivener, a Mac writing app that falls somewhere between a structuring/outlining application and a proper word processor/screenwriting application. It’s an intriguing proposition, with virtual notecards, a nice full-screen writing mode, and plenty of other bells and whistles. Since adding it to my dock, however, I haven’t found myself using it that often — though I’m not sure if it’s through any fault of the software or just because I tend to outline the old-fashioned way (with pen and paper). Still, there’s a new version that’s just been released after a long development cycle, and it’s worth checking out if you’re a screenwriter or any other kind of long-form writer. More »
When the iPad was first announced I wrote an article about how the device could affect filmmakers, saying, “when you’re developing a cross-platform story, what happens if you can’t define your project along clear lines? Should I say it? ‘There’s an app for that.’” Stonehenge Productions has stepped in to create these very apps, which basically package your film along with a number of extras in a manner similar to a DVD release. This allows you to sell your film in the App store — thereby circumnavigating your way onto an Apple device without having to go through the iTunes movie store. More »
Lifehacker is currently running a great series called “Lifehacker Packs,” wherein they round up all their favorite applications for the iOS, Android, and Mac platforms (no Windows love yet). Many of these applications are free, and each post is a great resource for anyone looking to add some creative/productive/fun tools to their computerized lives. The compilations are aimed at anyone, not just filmmakers (the full links are at the bottom of this post), but I’ve grabbed a number of relevant apps (and Lifehacker blurbs) for independent creatives: More »
The Mac operating system is elegant and simple, and the same goes for its process for installing and uninstalling applications — right? After all, to install an application, you just drag an app to your “Applications” folder, and to uninstall it, you just drag it to the trash. Simple. But the dirty secret with OS X is this simplicity comes at a cost: when you drag an application to the trash, you’re leaving a bunch of associated files scattered behind on your hard drive, and they’ll never go away. As I’ve recently been migrating my old laptop files to my new hackintosh, I’ve discovered a ton of old, orphaned files. Luckily, there are a number of simple ways to get rid of them. More »
One of the many items on my “to write” list is a “helpful applications for filmmakers” article. I was thinking if I spent some time on the Moon I could write all of these articles, but short of that (anyone who’s seen the Duncan Jones/Sam Rockwell film will know what I mean), there are just too many potential articles to crank out while also trying to make movies! Thankfully FilmmakerIQ and Filmmaker Magazine have both posted application roundups, which, as you can guess from the “filmmaker” in each publication’s name, focus on applications for filmmakers. Highlights from both articles include: More »

As transmedia pioneer Lance Weiler recently wrote in the pages of Filmmaker, mobile devices “offer opportunities for filmmakers to reach audiences directly, with little to no intervention from middlemen. While the selling of a film on iTunes requires a filmmaker to go through one or maybe two aggregators, it is possible to go direct to the App Store as long as the mobile app receives approval from Apple.” But while Apple’s iOS requires approval, Google’s Android does not. Not only is Google’s app marketplace more open than Apple’s ecosystem, but Android has rapidly rising market share, and now Google is releasing App Inventor for Android, a new tool for creating applications with drag-and-drop simplicity — no coding (or approval) required. More »
Since the iPad was announced I’ve been thinking about it as an agent of change for filmmakers. In that article at FreshDV, one of the reasons I didn’t talk about the iPad as a potential on-set production aide was because I had my own ideas for designing and developing such an application, although I didn’t end up pursuing such an undertaking due to lack of time and resources. Now that the “magical and revolutionary” device is out there in the wild, however, others are developing applications for this purpose and finding uses for iPads on set. HDSLR pioneer Vincent LaForet has shared a short video demonstrating the iPad being put to use on a recent shoot in LA for a new Sony Playstation game: More »



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