According to the New York Times review, the new Playstation 3 game Heavy Rain offers "a glimpse of the future of interactive entertainment, a future when characterization, writing and emotional connection are more important than combat mechanics."

Another tidbit from the Times review: the script for Heavy Rain was over 2,000 pages long.

As a storyteller, I'm less interested in the skill and coordination aspect of videogames, and more interested in the choices one has to make as a player/participant in interactive movies. The rest of the reviews of the game/movie are also overwhelmingly positive, and I look forward to playing/watching (I guess I should just say "experiencing") it.