October 30, 2017

Final Cut Pro X Gets Massive Overhaul with VR, Color Controls and More

Apple isn't messing around with its latest update to Final Cut Pro X.

At last week's FCPX Creative Summit, Apple unveiled Final Cut Pro X's 10.4 update, which looks to be a pretty massive overhaul of the layout and functionality of the company's flagship NLE. Despite the addition of Touch Bar support getting the prime spot in the announcement, other features like new color wheels and RGB and hue/saturation curves, redesigned flat interface, and extensive VR support are some of the most exciting (and requested) upgrades from the previous version. Let's take a look at the highlights.

VR support

In a move that is surely a future-proof measure, Apple has added extensive support for VR in the latest update both in FCP X and Motion as well. Users will be able to add VR titles, transitions, and effects to their projects, the edits of which can be output to a screen and to a VR headset at the same time. Apple has also included an auto horizon level correction tool for 360° video. 9to5Mac gathered several accounts of the FCPX 10.4 preview in Cupertino on Thursday, so to give you a glimpse into 10.4's VR capabilities, here's a quick video from Alex Gollner via 9to5Mac:

New color control tools

Another exciting addition to FCP X is the massively upgraded color control tools. Users have been asking for improvements to this area of FCP X for years and version 10.4 not only delivers new color wheels and RGB and hue/saturation curves, but an auto white balance tool as well.

New interface

You might be incredibly surprised the first time you open up FCP X, because the interface has been given a complete makeover. The 3D look has been revamped with a new dark, flat design and buttons and options have been moved to different areas in the hopes that users will not only have a more visually pleasing experience but a more productive one as well.

New features

  • VR support
  • New color controls: color wheels and RGB and hue/saturation curves
  • Manual white balance with color picker
  • Added custom/camera LUT support (RED)
  • HEVC support
  • HDR support
  • iOS iMovie projects can now be imported into FCPX 10.4

Apple has not given a release date for FCP X 10.4 as of yet, but the update should be available later on this year.      

Your Comment

17 Comments

Your new features list appears to be correct, but the interface description and video in the 9to5Mac link are about version 10.3.

October 30, 2017 at 3:07PM, Edited October 30, 3:07PM

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Casey Preston
Videographer
182

The video is about 10.3 not 10.4. C'mon guys!

October 30, 2017 at 3:08PM

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I don't think a lot of work goes into a lot of these posts. Info on FCPX 10.4 is limited at this point ... calling it a "Massive Overhaul" is hyperbole but as much as can be known at this point has been put together in this post and is being updated.

https://www.provideocoalition.com/final-cut-pro-10-4-announced-demoed-fcpx-creative-summit/

October 30, 2017 at 3:22PM

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Scott Simmons
Editor
67

That "Flat" look was introduced in 10.3 last year.

October 30, 2017 at 5:40PM, Edited October 30, 5:40PM

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Neither are there updates to the touch bar, nor is the interface update new. That happened a year ago. There are major updates to the color tools and there are brand new VR tools. FCPX now supports grading and outputting HDR content. The audio plugins have been updated to reflect Logic X, and there are a few new keyboard shortcuts.

October 30, 2017 at 7:37PM

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Patrick Southern
Editor
1

What the.....

Are you guys even paying attention. This massive upgrade happened this time LAST YEAR. The VR and Colour Correction tools were a sneak preview at the Creative Summit. 10.4 is not out till later this year.

October 30, 2017 at 8:01PM

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Sean Lander
Film and Television Editor
1

"Interface overhaul"? We have a time traveler from 2016, guys! Hi, Doc!

October 30, 2017 at 8:32PM

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I'm glad you're talking about FCPX as it has supplanted Adobe as my daily driver, but the interface improvements are from 10.3, so maybe mention that. Oh, look, everyone else is commenting on this too. Oh well, here goes.

October 30, 2017 at 10:07PM

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Noah Leon
Videographer editor
124

Spot the article written by an SEO bot.

October 31, 2017 at 4:19AM

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Russ
18

This post proves the point that No Film School seem to be biased against fcpx as they talk about the "Massive Overhaul" that happened last year, thinking it's only just happened now! So it seems no one at NFS has even looked at fcpx for over a year?

October 31, 2017 at 6:23AM, Edited October 31, 6:23AM

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Jonny Lewis
Self shooting editor
1

I'm going to comment again, just 'cause.

October 31, 2017 at 1:05PM

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Noah Leon
Videographer editor
124

haha so FCPX now offers what Premiere has been offering for years...?

October 31, 2017 at 1:45PM

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Pol
15

Perhaps, but FCPX does so in a much more elegant and intuitive way by excelling at non-linear operations, whereas Premiere defaults to a more linear, cumbersome paradigm of decades-past. But don't just take my word for it:

https://www.youtube.com/watch?v=yzcnXFhTC1k

October 31, 2017 at 8:50PM

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I love FCPX. Truly. I really love it. It has made me faster as an editor, it has allowed me to just edit. I'm never fighting the software. It's great.

BUT GODDAMMIT GIVE ME OMF/AAF EXPORTING TO PRO TOOLS OR I WILL STAB SOMEONE.

October 31, 2017 at 3:35PM, Edited October 31, 3:35PM

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Marcelo Teson
Filmmaking Instructor/Sound Editor
288

This pretty much sums up what I feel about FCPX, word to word.

November 1, 2017 at 2:51PM

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Sahit Anand
Director and Co-Founder of DO. Creative Labs
200

I agree. It's the best NLE in the world in my opinion and just a few things would make it great!
I know there's X2Pro which works very well but it's an extra expense. I realize Apple chose to leave things like that to third parties but having AAF export built in would mean so much to the decision makers at post houses who would need to purchase a few dozen licenses.

November 3, 2017 at 2:11AM

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Love the new flat design! VR editing support is just amazing, this new feature may contribute to the VR video industry. Except Final cut pro is so difficult to use, and expensive...
http://whatphotographygear.com/video-editor/best-mp4-editor-for-windows-...

November 1, 2017 at 12:34AM, Edited November 1, 12:34AM

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