One of the big hurdles in narrative VR production is placing and mounting a camera in a world where the audience can see everything in all directions, 360 degrees around and up and down?  When you have to literally think outside the frame?  In addition to hiding the camera's tripod, you need to hide any cabling, lighting, or sound recording equipment that would normally be "behind the camera," since  "behind the camera" doesn't exist in VR. Fortunately, there are a host of companies working on solutions, including the veteran grip equipment manufacturer Mathew Studio Equipment.


MSE VRIG

With the newly released VRig, Matthews has built a tool from the ground up with a focus on the needs of VR filmmaking.  The stand keeps the legs closer together In order to maintain a small footprint, minimizing its appearance in the spherical image. It also has a barbell weight retainer to provide greater stability despite the narrow stance.  Further, it comes with an optional suction cup for smooth surfaces and an auger spike for exterior shoots to keep the stand as stable as possible.

To save on paint-out for shots where the area below will naturally fall into darkness, the VRig comes with a pre-cut elastic skirt to perfectly wrap the base to blend into the shadows. 

VRig also has an optional boom arm for extreme placement of your camera.  Throughout the assembly are female mounts for lighting and sound equipment to further help minimize your gear footprint.  The VRig is available in the lightweight S30 (~$900) and the heavyweight S75 (~$1200) models, with both versions being designed strongly enough for operators to comfortably leave the room knowing that the camera platform is stable and won't damage their camera arrays.

What do you guys think: has MSE solved one of VR's greatest challenges?