How VR and Audio Products Came to Intersect at NAB 2018
Immersive video meets immersive audio at NAB 2018.
VR and 360 has been "all the rage" at NAB over the past few years, with a whole wing dedicated to the products for which the medium encompasses. In that regard, we've seen some pretty crazy camera setups on our trips to Vegas. From uber-expensive motorized casing (that also requires the purchase of 16 smaller cameras to be housed inside) have sprouted forth more mobile (not to mention affordable) rigs for the VR maker.
Now that VR rigs have become more consumer-friendly, it seems that a few audio companies are ready to seize a visible opportunity. It goes without saying that for a VR piece to fully take the viewer out of whatever's going on in their world, it's going to need the sound to match, and VR makers are going to need affordable options.
Check out how the technologies came to intersect in the videos below.
- RØDE Offers its First Broadcast-Grade Ambisonic Microphone
- Sound Devices Partners with Sennheiser to offer VR Audio Recording
- Sennheiser "Memory Mic" Adds Wireless Audio to Smartphones
- Sennheiser Updates Evolution Wireless Series With New Specs
- Sound Devices Breaks Into the Wireless Game with Audio Limited
- Want More Tracks of Audio? Sound Devices Has You Covered
- Aputure Updates Its Microphone Line for Production Audio
- K-Tek's New Airo Line Offers Low-Cost Production Sound Accessories
Virtual Reality and 360
- Insta360 Adds 10K Recording To Titan VR Camera
- Vuze VR Cameras Are Out of This World
- Samsung's New 360 Round VR Camera Captures 4K with 17 Cameras
- Boris FX Adds New Features, Including 3D 360-Degree Support, in Latest Mocha VR Update