Every time I work on a new screenplay, I get sidetracked looking for the perfect way to describe the win or the rain or a gunshot or anything else. So I finally broke down and made a huge list of sound effects words in order to help myself.

And then I thought...these might help a lot of people out.


So today, I want to load you up with the onomatopoeia and give you a shortcut of a list of all these words to use next time you 're writing.

Let's dive in.

List of Sound Effect Words

A Huge List of Sound Effect Words For Screenwriters

IMPACTS & COLLISIONS

Varied Hard Hits:

  • CRACKLE-THUD (electrical short then impact)
  • SPLINTERING CRACK (wood giving way)
  • HEAVY CRUMP (dull, distant explosion or heavy fall)
  • SOLID THWACK (implies density, no give)
  • GLANCING BLOW (scrape/thud combo)
  • RESONATING CLANG (metal vibrating after impact)
  • DEEP BOOM (large explosion, low frequency)
  • SHARP RAP (like knuckles on glass or door)
  • JUDDERING IMPACT (shaking, unstable collision)
  • BODY THUMP (dull, heavy fall of a person or large animal)
  • SACK OF WET LAUNDRY SLAP (heavy, wet, unpleasant impact)
  • CRUMPLING METAL (car crash, can being crushed - sustained crushing sound)
  • RIPPING TEAR (fabric or material giving way under stress during impact)
  • BOUNCING CLATTER (multiple small hard objects falling and scattering)
  • WHUMP (impact with air displacement, like hitting a cushion hard)

Shattering/Breaking:

  • GLASS SHATTER (generic)
  • FINE TINKLE SHATTER (delicate glass, like a wine glass)
  • HEAVY GLASS BREAK (thick pane, window)
  • POTTERY SMASH (denser, earthier sound than glass)
  • PORCELAIN SHATTER (similar to pottery, perhaps slightly higher pitch)
  • CRUMBLING ROCK/PLASTER (disintegrating sound, multiple small impacts)
  • BRICK SHATTERING (heavy, gritty break)
  • ICE SHATTERING/CRACKING (brittle, sharp sound)
  • BONE SNAP (sharp, sickening crack)

Water/Liquid Impacts:

  • KER-PLUNK (larger object, comedic/deliberate drop)
  • DRIP... DRIP... ECHOING PLINK (tension, quiet space)
  • TORRENTIAL SPLASH (large volume of water hitting surface)
  • GENTLE LAPPING (water against shore/object, rhythmic)
  • SUDDEN WHOOSH-SPLASH (something hitting water fast from air)
  • GLOOPING SPLOSH (viscous liquid impact, like mud or thick paint)
  • BUBBLING SURFACE IMPACT (object hitting boiling or aerated water)
  • UNDERWATER THUMP (muffled, low-frequency impact heard from below surface)
  • SKIMMING SPLASH (object skipping across water surface)

Metallic Variations:

  • TINNY CLATTER (thin metal, cans)
  • BRASSY CLANG (brass object, bell-like resonance)
  • MUFFLED CLUNK (impact heard through metal wall or container)
  • PING... PING... (small object hitting metal repeatedly, drops of water)
  • METALLIC SCREECH (metal scraping hard against metal or concrete)
  • CHAIN RATTLING/DRAGGING (individual links hitting each other)
  • HEAVY GONG (deep, resonant, sustained tone after impact)
  • METALLIC GRINDING (sustained, harsh friction accompanying impact)
  • SCRAPING CLANK (heavy object dragged over or hitting metal floor)
  • SWORD CLANG/CLASH (distinctive sound of blades meeting)

Bullet Impacts/Ricochets:

  • BULLET SPANG (hitting metal sharply, high pitch)
  • BULLET THWIP or THWACK (hitting flesh/soft material)
  • BULLET CRACK (hitting wood/plaster)
  • STONE CHIPS FLYING (sound implied with visual, sharp tiny impacts)
  • WHIZZING RICOCHET (passes close, high-pitched buzz/whine)
  • DULL THUD RICOCHET (lower velocity, less sharp, hitting softer surface after bounce)
  • BULLET ZING/ZIP (passing very close overhead)
  • BULLET PUNCH (hitting body armor/kevlar, muffled impact)
  • EARTHY THUD (bullet hitting soft ground, dirt)
  • WATER SPLASH/ZIZZ (bullet hitting water)

II. MOVEMENT & FRICTION

Subtle Movements:

  • FABRIC BRUSHING (against skin, furniture, varying textures - cotton, denim, silk)
  • STEALTHY FOOTFALLS (almost silent, on soft ground or careful steps)
  • CREEPING SOUND (indistinct, slow movement, floorboard creak)
  • GENTLE SWAYING (like branches, cloth in breeze, hammock)
  • PAPER SLIDING (across a desk, smooth or slightly scratchy)
  • SANDPAPER SCRAPE (light, abrasive friction)
  • SILK RUSTLE (distinctive, smooth, slightly crisp fabric sound)
  • PAGE TURN (crisp paper, soft aged paper)
  • HAIR BRUSHING (soft strokes, bristles against hair)
  • LEATHER CREAK (jacket, saddle, chair shifting)

Mechanical Movement:

  • RATCHETING CLICK (tool, mechanism advancing step-by-step)
  • WINCHING STRAIN/GROAN (heavy lifting, cable tension)
  • CONVEYOR BELT RUMBLE/CLANK (continuous movement, rollers)
  • PNEUMATIC HISS-THUMP (machinery using air pressure)
  • SERVO WHIR/MOVEMENT (robotic, precise mechanical sound)
  • CLOCKWORK TICKING/WHIRRING (intricate gears, spring tension)
  • TURNSTILE CLICK/RATCHET (allowing passage)
  • GEARS GRINDING (stressed mechanism, lack of lubrication)
  • HYDRAULIC WHINE/HISS (movement and pressure release, lifts, heavy machinery)
  • PRINTER HEAD ZIPPING (dot matrix or inkjet moving back and forth)
  • DISK DRIVE WHIR/CLICK (computer hard drive reading/writing data)
  • LOCK TUMBLERS CLICKING (specific manipulation during lock picking)
  • ELEVATOR HUM/DING/DOOR SLIDE (arrival and operation)

Air Movement:

  • GUST OF WIND (sudden rush)
  • VACUUM CLEANER ROAR/SUCK (powerful airflow)
  • AIR BRAKE HISS (trucks/trains releasing pressure)
  • VENTILATION HUM/RUSH (HVAC system)
  • BALLOON DEFLATING (PFFFT - quick, or SCREECH - stretched neck)
  • BELLOWS WHOOSH (forcing air, blacksmith forge, fireplace)
  • COMPRESSED AIR BLAST (sharp, short hiss from nozzle)
  • DRAFT WHISTLING (air moving through a small crack)
  • BREATHING (heavy, panting, calm, strained - overlaps Human)
  • FAN BLADES WHOOSHING (ceiling fan, desk fan)

Liquids Moving:

  • SLOSHING (liquid in a partially filled container being moved)
  • GURGLING DRAIN (water emptying)
  • BUBBLING (boiling water, brook, cauldron)
  • SEEPING/TRICKLING WATER (leak, small stream)
  • SYRINGE PLUNGER SQUISH/HISS (injecting or drawing liquid)
  • VISCOUS OOZE/SLURP (thick liquid moving slowly, mud, slime)
  • DRIPPING SYRUP (slow, sticky drops falling)
  • WATER FLOWING (through pipe, hose - varying pressure sounds)
  • POURING GRAIN/SAND (continuous rustling, friction sound)

Rolling/Sliding:

  • MARBLE ROLLING (distinctive hard sound on hard surface)
  • SKATEBOARD WHEELS ON PAVEMENT (rolling hum/clack over cracks)
  • BOWLING BALL RUMBLE... then CRASH (pins)
  • FURNITURE DRAGGING/SCRAPING (heavy object across floor)
  • DOLLY SQUEAK/RUMBLE (wheels moving under load)
  • SKIS ON SNOW (SWISH/SCRAPE) (gliding or turning)
  • SKATES ON ICE (SCRATCHING GLIDE) (metal blades carving ice)
  • BALL BEARINGS SCATTERING/ROLLING (multiple small metal balls)
  • OBJECT SLIDING ON ICE (smooth, low friction glide)
  • MINE CART RUMBLE/SQUEAL (on tracks, often uneven)

III. NATURAL SOUNDS

Weather Nuances:

  • SLEET HISSING/TAPPING (against window)
  • FREEZING RAIN TINKLE (ice coating surfaces)
  • DUST DEVIL WHIR (small vortex of wind and debris)
  • DRY LEAVES SKITTERING (across pavement in wind)
  • ICE CRACKING/GROANING (lake or structure under stress)
  • ATMOSPHERIC PRESSURE POP (ears adjusting, often subtle)
  • DISTANT VOLCANIC RUMBLE (low frequency, ominous)
  • THUNDERCLAP (sharp, loud crack of close lightning)
  • ROLLING THUNDER (distant, prolonged rumble)
  • SONIC BOOM (distinctive double crack from supersonic object)
  • HAILSTONES CLATTERING/POUNDING (impact sound varies with size/surface)
  • WIND HOWLING/MOANING (through trees, buildings, strong winds)

Animal Specifics/Subtleties:

  • INSECT WINGS BEATING (close-up, buzz, hum - bee, fly)
  • MOSQUITO WHINE (annoying, high-pitched, close)
  • SNAKE SLITHERING (through grass/sand/leaves)
  • DEER SNORT/STOMP (alarm signal)
  • RACCOON CHITTERING (communal, sometimes aggressive sound)
  • BAT WINGS FLUTTERING/LEATHERY FLAP (quick, erratic movement)
  • WHALE SONG (distant, underwater, complex calls)
  • DOLPHIN CLICKS/WHISTLES (echolocation and communication)
  • HYENA LAUGH (distinctive, unsettling vocalization)
  • WOLF HOWL (long, mournful call)
  • OWL HOOT (various species have different calls)
  • CROW CAW (harsh, loud call)
  • DOG BARK/WHINE/GROWL (various breeds and emotions)
  • CAT PURR/HISS/MEOW/YOWL (contentment, aggression, communication)
  • HORSE WHINNY/NEIGH/SNORT (communication, alarm)
  • CICADA DRONE (loud, pulsating insect sound, summer ambiance)
  • CRICKETS CHIRPING (night ambiance, rhythmic)
  • BIRDSONG (varied calls, chirps, melodies depending on species)
  • BEAR GROWL/ROAR (deep, menacing)

Environmental Details:

  • GEYSER HISS/ERUPTION ROAR (steam and water pressure)
  • MUD BUBBLING/PLOPPING (geothermal areas, swamps)
  • SAND SHIFTING/WHISPERING (wind over dunes, settling)
  • ECHOING DRIP in a cave (amplified water drop)
  • WATERFALL ROAR (varying intensity based on size/distance)
  • CAMPFIRE SIZZLE/CRACKLE (wood burning, sap popping, maybe food cooking)
  • VOLCANIC VENT HISS (release of gases)
  • LAVA FLOW CRACKLE/HISS (cooling rock, burning vegetation)
  • TREE BRANCHES CREAKING/GROANING (wind or stress, old wood)
  • BAMBOO CLACKING (stalks hitting each other in wind)
  • AVALANCHE RUMBLE/ROAR (snow and ice moving downhill)
  • EARTHQUAKE RUMBLE/SHAKING (low frequency, objects rattling)

IV. MAN-MADE & MECHANICAL

Office/Domestic Specifics:

  • PAPER SHREDDER GRIND/WHIR
  • PHOTOCOPIER HUM/SWISH/CLUNK
  • THREE-HOLE PUNCH CHUNK
  • STAPLER KA-CHUNK
  • BLENDER WHIR/GRIND (add specific food: ICE CRUNCHING, SMOOTHIE WHIR)
  • MICROWAVE HUM... DING!
  • TOASTER LEVER DOWN... SPRINGS POP UP
  • SEWING MACHINE WHIR/STITCHING RHYTHM
  • ESPRESSO MACHINE HISS/GURGLE/STEAM WAND SCREAM
  • DISHWASHER HUM/WATER SPRAYING
  • OLD RADIATOR CLANK/HISS/GURGLE (steam heating)
  • TYPEWRITER CLACK/BELL DING (carriage return)
  • ROTARY PHONE DIAL WHIR/CLICK
  • FILM PROJECTOR CLICK/WHIR (intermittent film advance)
  • VACUUM TUBE WARM-UP HUM (old electronics)
  • CASH REGISTER KA-CHING/DRAWER SLIDE (mechanical register)
  • KEYBOARD CLACKING (varying intensity/speed)
  • REFRIGERATOR HUM/KICK ON/OFF (compressor cycle)

Construction/Industrial:

  • JACKHAMMER RAT-TAT-TAT / POUNDING
  • NAIL GUN PFFT-THWACK
  • RIVET GUN RATATAT
  • BUZZ SAW WHINE (cutting wood) / ANGLE GRINDER SCREECH (cutting metal)
  • FORKLIFT BEEP-BEEP-BEEP (reverse) / HYDRAULIC WHINE
  • DUMP TRUCK BED SLAMMING DOWN (CLANG/BOOM)
  • WELDING ARC SIZZLE/CRACKLE
  • PILE DRIVER THUMP/POUND (heavy, rhythmic impact)
  • AIR COMPRESSOR CHUG/HISS (building pressure, then releasing)
  • BACKHOE BEEP/HYDRAULICS/BUCKET SCRAPE (digging, moving earth)
  • CHAINSAW ROAR/BUZZ (high-speed cutting)
  • FACTORY STAMPING PRESS KA-CHUNK (heavy, rhythmic impact)

Medical:

  • HEART MONITOR STEADY BEEP / ALARMING FAST BEEP / FLATLINE DRONE
  • VENTILATOR WHOOSH-CLICK RHYTHM
  • DEFIBRILLATOR CHARGE WHINE... PADDLE THUMP... BUZZ
  • IV DRIP MACHINE INTERMITTENT BEEP
  • BONESAW BUZZ/WHINE (gruesome)
  • DENTAL DRILL HIGH-PITCHED WHINE
  • BLOOD PRESSURE CUFF INFLATING HISS/VELCRO RIP
  • OTOSCOPE CLICK (light turning on)
  • SURGICAL TOOLS CLINKING (metal instruments on tray)

Vehicle Nuances:

  • SUBWAY CAR RUMBLE/SCREECH ON CURVES/DOOR CHIME & WHOOSH
  • OLD CAR ENGINE SPUTTERING/BACKFIRING
  • TURBO WHISTLE/WHOOSH (car performance part)
  • BICYCLE CHAIN SKIPPING/CLICKING / DERAILLEUR SHIFT CLICK
  • HORSE-DRAWN CARRIAGE CLATTER/JINGLE (wheels, harness)
  • SNOWMOBILE ENGINE WHINE/TRACKS CRUNCHING
  • SAILBOAT LINES FLAPPING/HULL CREAKING (wind and water stress)
  • HELICOPTER WHUMP-WHUMP-WHUMP (rotor blades chopping air)
  • JET ENGINE ROAR/WHINE (takeoff, flyby)
  • TRAIN HORN (various types - deep blast, crossing signal)
  • SHIP FOGHORN (deep, resonant blast)
  • MOTORCYCLE ENGINE ROAR/REV/IDLE (distinct from car, various types)
  • TIRE SQUEAL (hard braking or cornering)
  • DIESEL ENGINE RUMBLE/CLATTER (trucks, trains)

Weapon Handling/Misc:

  • MAGAZINE LOADING CLICK/SNAP
  • BOLT ACTION RIFLE CYCLE (CLACK-CLACK)
  • WHIP CRACK
  • TASERS CRACKLING ZAP
  • GRENADE LAUNCHER THUMP (firing sound)
  • FLAMETHROWER WHOOSH/ROAR
  • CROSSBOW FIRING THWANG/BOLT WHOOSH
  • WHISTLING ARROW (specific type, creates sound in flight)
  • MARTIAL ARTS WHOOSHES (stylized punches/kicks, cloth movement)
  • SHELL CASING TINKLE/CLATTER (hitting floor after ejection)
  • SWORD UNSHEATHING (SHIING/SCRAPE) (blade sliding out of scabbard)
  • BOW DRAWING (CREAK/TENSION) (wood flexing, string tightening)
  • SLINGSHOT RELEASE TWANG (elastic snapping back)
  • CANNON FIRE BOOM/WHISTLE (cannonball in flight sometimes added)
  • ARTILLERY SHELL WHISTLE/SCREAM (incoming projectile)
  • SAFETY CATCH CLICK (weapon being prepared/made safe)

V. HUMAN NON-VERBAL SOUNDS

Subtle Expressions:

  • NERVOUS THROAT CLEARING (Ahem!)
  • TONGUE CLICK (tsk tsk - disapproval or timing)
  • SHARP INTAKE OF BREATH (shock, realization, pain)
  • QUIET WEEPING / SNIFFLING (suppressed sorrow)
  • MUFFLED LAUGHTER (stifled amusement)
  • SHAKY SIGH (relief, exhaustion, sadness)
  • PUFF OF AIR (exasperation, blowing hair from face)
  • LIP SMACKING (eating, contemplation, satisfaction)
  • TEETH GRINDING (BRUXISM) (stress, anger, often subconscious)
  • SHIVERING (TEETH CHATTERING) (cold, fear)
  • INVOLUNTARY GASP (startle, sudden realization)
  • LIP TREMBLING (sound implied with visual/context, precursor to crying)
  • NASAL WHISTLE (slight obstruction when breathing)

Vocalizations:

  • ULULATION (high-pitched, wavering wail - grief or celebration)
  • CHANTING (rhythmic, repetitive vocalization, low or high)
  • HUMMING (melodic or nervous/thoughtful)
  • GARGLE (mouthwash, throat pain, liquid sound)
  • MUMBLING / MUTTERING (indistinct speech, discontent)
  • SCATTING (improvised jazz vocalization, nonsense syllables)
  • SOBBING (broken, gasping weeping)
  • WAILING (loud, prolonged cry of grief or pain)
  • YELLING/SHOUTING/SCREAMING (anger, warning, fear, excitement)
  • WHISPERING (conspiratorial, scared, intimate)
  • COUGHING (dry, wet, hacking, persistent)
  • SNEEZING (various sounds from Achoo! to suppressed sniffle-sneeze)
  • GROANING/MOANING (pain, pleasure, effort, despair)
  • CHEERING/APPLAUSE (crowd reaction)

Bodily Sounds:

  • JOINT POP/CRACK (knuckles, neck, back)
  • BORBORYGMUS (stomach rumbling/gurgling)
  • TEETH CLICKING TOGETHER (deliberate or shivering)
  • HICCUPS (single or sequence, diaphragm spasm)
  • HEAVY EXHALATION (relief, fatigue, exertion)
  • SLAPPING (skin on skin - high five, hit)
  • KISSING SOUND (lips meeting)
  • FLATULENCE (FART) (various comedic/gross options - puff, rip, trumpet)
  • BURP/BELCH (release of gas from stomach)
  • SWALLOWING GULP (drinking, nervousness)
  • HEARTBEAT (audible through stethoscope or in extreme quiet/fear)

VI. ABSTRACT, ATMOSPHERIC & SCI-FI/FANTASY

Tension & Mood:

  • SCRAPING VIOLIN STRING (high tension, nerve-grating)
  • REVERBERATING DRUM BEAT (ominous, tribal, heartbeat-like)
  • UNNERVING CHIME SEQUENCE (creepy, mysterious)
  • DISTORTED LAUGHTER/CRYING (unsettling, madness)
  • LOW THROBBING PULSE (mechanical, organic, building dread)
  • SONAR PING (tension, searching, underwater, isolation)
  • CLOCK TICKING LOUDLY (emphasizing time pressure, silence)
  • HIGH-PITCHED FEEDBACK WHINE (audio loop, discomfort)
  • DISCORDANT CHORD/STINGER (sudden, jarring musical sound)
  • WATERPHONE EERIE TONES (metallic, resonant, ghostly water sounds)
  • SHEPARD TONE (auditory illusion of endlessly rising/falling pitch)
  • BREATHING (AMPLIFIED/DISTORTED) (intimacy, fear, Darth Vader)

Sci-Fi Staples:

  • TELEPORTER HUM/SHIMMER/WARP SOUND
  • FORCEFIELD BUZZ/CRACKLE/FAILING SPUTTER/IMPACT SHIMMER
  • LASER SWORD IGNITION HUM/CLASH SIZZLE/DEACTIVATION WHOOSH
  • SPACESHIP HYPERDRIVE WHINE/JUMP ROAR/ENGINE RUMBLE
  • ALIEN CHITTERING/CLICKING/GUTTURAL LANGUAGE/SCREECH
  • COMPUTER VOICE (MONOTONE/SYNTHESIZED/GLITCHING/FRIENDLY AI)
  • RAY GUN ZAP/PEW/VWORP (classic sci-fi sounds)
  • TRACTOR BEAM HUM/WHINE (capturing energy)
  • AIRLOCK HISS/CLUNK (opening/closing, pressure change)
  • SCANNER SWEEP/BEEP (medical, environmental)
  • HOLOGRAM SHIMMER/ACTIVATION SOUND (visual appearing/disappearing)
  • ENERGY SHIELD HUM/IMPACT ZAP (absorbing energy)
  • ALIEN ATMOSPHERE WHISTLES/POPS/CRACKLES (exotic environment)
  • ROBOTIC FOOTSTEPS (clank, whir-step, hydraulic hiss)
  • WARP CORE HUM/THROB (power source instability/steadiness)
  • COMPUTER BEEP/BLOOP (interface sounds)

Fantasy Elements:

  • MAGICAL CHIME/SPARKLE/SHIMMER (positive magic, illusion)
  • SPELL CASTING WHOOSH/CHANT/RUMBLE/CRACKLE (energy gathering/release)
  • DRAGON ROAR/WING BEATS (LEATHERY WHOOSH)/FIRE BREATH ROAR/HISS
  • GOBLIN GIGGLE/SNARL/CHATTER
  • POTION BUBBLING/FIZZING/GLUGGING (being drunk)
  • GHOSTLY MOAN/WHISPER/CHAIN RATTLING (cliché, use carefully)/COLD SPOT WHOOSH
  • RUNESTONE GLOWING HUM (ancient magic activating)
  • GRIFFIN SCREECH/WING BEATS (large avian predator)
  • FAIRY WING FLUTTER (tiny, fast, high-pitched)
  • ORC WARCRY/GROWL (deep, guttural, aggressive)
  • MAGICAL BARRIER SHIMMER/CRACKLE/FAILING WARBLE
  • TELEKINETIC HUM/STRAIN (object being moved by mind)
  • DIVINE CHOIR/AURA SOUND (heavenly presence)
  • DEMONIC GROWL/WHISPERS (evil presence)

Atmosphere/Ambience:

  • HOSPITAL AMBIENCE (beeps, PA announcements, quiet footsteps, gurney wheels)
  • BATTLEFIELD AMBIENCE (distant shots, shouts, explosions, vehicle rumble)
  • MARKETPLACE HUBBUB (voices, bartering, animal sounds, footsteps, music)
  • LIBRARY HUSH (page turns, coughs, chair scrapes, quiet footsteps)
  • UNDERWATER AMBIENCE (muffled sounds, breathing bubbles, sonar, distant whale song)
  • DEEP SPACE RUMBLE/SILENCE (stylistic choice - often a low hum or oppressive quiet)
  • FOREST AMBIENCE (birds, rustling leaves, wind, distant animals, insects)
  • CITY STREET AMBIENCE (traffic hum/horns, sirens, voices, construction distant)
  • FACTORY AMBIENCE (machinery hum/clanks/hisses, conveyor belts, warning buzzers)
  • CROWD MURMUR/ROAR (stadium, concert, protest - varies with emotion)
  • SWAMP AMBIENCE (insects, frogs croaking, water drips, strange bird calls, mud plops)
  • CAVERN AMBIENCE (drips, echoes, wind whistling through openings, perhaps creature sounds)
  • ABANDONED HOUSE AMBIENCE (creaks, wind, rattling window, distant sounds)

VII. SOUND QUALIFIERS & MODIFIERS

  • Quality: TINNY, BRASSY, REEDY, GUTTURAL, THROATY, BREATHY, HOLLOW, SOLID, CRISP, DULL, HARSH, SMOOTH, CLEAN, DISTORTED, GARBLED, WET, DRY, CRACKLING, SIZZLING, RESONATING, VIBRATING, SHARP, MUFFLED, VISCOUS, GRAINY, METALLIC, GLASSY, EARTHY, SYNTHETIC, ORGANIC
  • Timing/Rhythm: INTERMITTENT, SPORADIC, CONTINUOUS, RHYTHMIC, STACCATO (short, detached), LEGATO (smooth, connected), ACCELERATING, DECELERATING, SUDDEN, ABRUPT, GRADUAL, BUILDING, FADING, ECHOING, REVERBERATING, PULSATING, ERRATIC, SYNCOPATED, DELAYED
  • Intensity/Volume: FAINT, WHISPERING, SUBTLE, AUDIBLE, LOUD, DEAFENING, BOOMING, PIERCING, THUNDEROUS, SHRLL, MUTED
  • Emotional/Psychological: JARRING, STARTLING, SOOTHING, CALMING, UNNERVING, OMINOUS, MENACING, FRANTIC, INSISTENT, ANNOYING, NOSTALGIC, MELANCHOLIC, JOYFUL, COMEDIC, PATHETIC, AGGRESSIVE, TENSE, PEACEFUL, MYSTERIOUS, EERIE, URGENT
  • Perspective: DISTANT, CLOSE, NEARBY, OVERHEAD, UNDERFOOT, OFFSCREEN (O.S.), MUFFLED (through wall/door), UNDERWATER, FILTERED (phone/radio/mask), INSIDE (a container/vehicle/room), POINT-OF-VIEW (POV - e.g., hearing own heartbeat)

VIII. COMMON SOUND SEQUENCES

  • Lock Picking: SCRAPING METAL, TUMBLERS CLICKING (one by one, varying pitches), TENSION WRENCH CREAK, FINAL CLICK (louder, solid), BOLT SLIDING OPEN (heavy scrape/clunk).
  • Making Coffee (Drip Machine): WATER GURGLING (reservoir filling), FILTER PAPER RUSTLE, COFFEE SCOOPING (scrape/tap), MACHINE HISSING/DRIPPING (starts slow, becomes steady), FINAL SPUTTER (last drops), MUG CLINK (placing under spout), POURING GURGLE (into mug).
  • Car Arrival: DISTANT ENGINE HUM (growing louder, specific engine tone), TIRES ON GRAVEL/ASPHALT (crunch/rumble), ENGINE IDLING (lower pitch), ENGINE CUTS OFF (sudden quiet, maybe slight sputter), CAR DOOR OPENS (mechanism CLICK/CREAK, interior light clicks on), FOOTSTEPS (on ground), CAR DOOR CLOSES (SOLID THUD/SLAM, maybe lock beep).
  • Preparing Injection: VIAL TINKLE (glass on glass), NEEDLE CAP POP/TWIST, SYRINGE PLUNGER SQUISH/HISS (drawing liquid, air sound), TAP-TAP (fingernail on syringe removing bubbles), PLUNGER HISS/SQUISH (injecting), NEEDLE WITHDRAWAL (slight suction sound).
  • Starting a Campfire: MATCH STRIKE (scrape/flare), FSSS (match catching), KINDLING CATCHING (gentle HISS/CRACKLE), SMALL WOOD ADDED (CLUNK/RUSTLE), FIRE GROWING (louder CRACKLE/WHOOSH), LARGER LOGS ADDED (THUD), ESTABLISHED FIRE ROAR/CRACKLE.
  • Thunderstorm: DISTANT RUMBLE (low frequency), WIND PICKING UP (WHOOSH/WHISTLE through trees/buildings), FIRST RAINDROPS (SPATTER/TAPPING), CLOSER THUNDERCRACK (sharp, loud), HEAVY RAIN POUNDING/HISSING, GUSTS OF WIND, INTERMITTENT THUNDER.
  • Emergency Room Arrival: SIREN WAILING (approaching, peaks, abruptly cuts off), AMBULANCE DOORS BANG OPEN (metal echo), GURNEY RATTLE (on pavement/floor), SHOUTED ORDERS/MEDICAL JARGON, QUICK FOOTSTEPS, MEDICAL EQUIPMENT BEEPS/HISSES (heart monitor, oxygen), CURTAIN RINGS SWISHING SHUT.
  • Sword Fight: SWORD UNSHEATHING (SHIING), FOOTWORK (scrapes, thuds), SWORD SWISH/WHOOSH (missing), CLANG/CLASH (blades meeting), PARRY SCRAPE, GRUNTING/EFFORT BREATHS, BODY BLOW THUD/SLAP, FINAL BLOW (thwack/squelch/clang), BODY FALL THUMP, SWORD DROPPING CLATTER.